This site will cease to be live at the end of february 2019.
Harpwn Here, site creator
Unfortunately Ive decided to retire this website, Ive been running it for near 3 years and its been a great learning experience. However for several reasons I am going to be closing it.
For the people who have been helping through feedback emails, voting and making concepts. Thank you very much for your participation.
If you have any concepts stored here I apologize but you will want to find some way to move them before the end of february.
Last Modified: 10/22/2018 7:22:39 PM
From the summit of Mount Olympus she has watched the gods and pantheons. Their triumphs, their follies. She watched as the legends of Zeus, of Hercules, and all the others were etched into history. The world has descended into calamity, and she can watch no longer. Now, the time has come for the legend of Hera to be written.
By her side stands Argus, her champion, the indomitable agent of her will...and vengeance. Through her charisma and skill Hera has rallied great heroes and whole armies to follow her, yet she is no distant general. Hera is Queen of the Gods, born of the Titans, and any who cross her shall know her justice first hand.
While the other gods are masters of lightning, or fire or death, Hera is master of divinity itself. She can reshape nature, including her foes, and she will hold nothing back as she steps forth upon the Battleground of the Gods.
For the Queen of the Gods has come at last, and she has come to rule.
Each time Hera deals damage to gods with her Abilities or Basic Attacks while Argus is inactive, Argus' cooldown is reduced. Each time Hera deals damage to gods with her Abilities or Basic Attacks while Argus is active, Argus is healed for a flat amount, scaling based on Hera's Level.
Hera damages enemies in a cone in front of her before opening a portal for Argus to attack through. Enemy minions hit by this cone are knocked into Argus' path. Argus then slams his fists at the target location dealing heavy damage. If both of his fists connects with an enemy, it deals 15% extra damage.
Hera weaves magic in front of her before sending it out. Enemies hit by this ability take damage. If this ability hits a god it causes their form to shift into a monster.
Hera shrouds herself in her divine power, granting her a shield from damage and temporary movement speed that lasts as long as the shield remains.
If Argus is active, Argus shines with the same Divine power as Hera, causing him to deal radiant damage and move at an increased rate.
Hera brings Argus crashing down at a location, damaging and knocking up enemies. On landing Argus will attack the nearest target. Hera can control where Argus moves through refiring this ability onto an enemy or if he has a target, to recall him. While recalled Argus will defend Hera and attack anyone that gets close. Argus has a hit chain that starts with a normal basic attack, into a ground circle AoE slowing enemies by 20% for 1s, into a line attack.
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Dazzle (Dota 2)
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