Last Modified: 5/21/2018 4:56:25 PM
Ram was a Myrmidon, an elite combatant amongst the Synd under the command of Sigmund, while Bacchus was a butler for the Sigmund family. Bacchus has been secretly augmenting himself over the time of his employment with Synd implants, discarded by Ram as he improved himself or replaced damaged parts. Despite the lackluster quality of his outdated scraps, Bacchus had an extremely high affinity for SOL and was able to overcharge any part he utilized to great effect. This affinity allowed him to meld with any mechanical part with ease, readily shifting from one form to another. When the first war came about and humans fled the planet, The Sigmund estate was one of the first places to be hit by rebellion forces as their family had heavily supported Synd rule. Ram's unprepared forces were overrun by superior numbers, forcing him to retreat into the estate.
Room by room, Ram slaughtered dozens of rebel fighters, but each time he was forced to retreat as more soldiers poured into the building. Backed into a corner, Ram found Bacchus cowering in the recesses of the structure, and decided to make his last stand. As rebels surrounded them, Bacchus shifted his form into Ram, melding the two together and granting Ram immense power. Together, they fought with a synergy that cut down wave after wave of rebel forces, but were eventually overpowered. Deactivated, their combined body was brought back to the Dredgion, where it lay until Mondo Zax and Moro were able to rewire its perceptive cortex, causing Ram and Bacchus to believe that they are still fighting for the Synd as they embark on missions alongside Masters.
Every 8 seconds, your next weapon attack slows by 30% for 2 seconds.
Shift your position 7m. Grants weapon attack immunity for 0.3 sec.
After a short delay, Ram's Well will detonate and deal damage to all enemies caught within it. Damaged enemies are dragged to the center of the well.
Bacchus slams his arms into the ground, reshaping them into spears and skewering enemies at a distance for heavy damage.
On activation, grants a 1 sec. window where Bacchus will retaliate at a target who attacks him in melee. Targets struck by the retaliation are stunned for 2 sec.
Ignores attacks from monsters, range, and summoned minions.
Launches Ram's tail, hooking into the first target in a line. Ram pulls himself to the hooked target, dealing moderate damage.
Ram and Bacchus combine their power to unleash a devastating blast in a 6.0m around them. Ram focuses his power to Bind all enemies within the blast for 2.5 sec, while Bacchus slams enemies with explosive force for heavy damage.
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