Notice of Site Closure

This site will cease to be live at the end of february 2019.


Harpwn Here, site creator

Unfortunately Ive decided to retire this website, Ive been running it for near 3 years and its been a great learning experience. However for several reasons I am going to be closing it.

  • Server costs, despite the adverts this website generates no revenue
  • Maintanence time, tagging takes up way too much of my time
  • Shift in interests, I dont really play MOBAs much anymore
  • Something new, I want to focus on a new project
  • Lack of engagement, whilst the site has a decent size audience not enough people are engaging with the features

For the people who have been helping through feedback emails, voting and making concepts. Thank you very much for your participation.

If you have any concepts stored here I apologize but you will want to find some way to move them before the end of february.

Moraxus
Bio

Leaving a trail of headless and maimed corpses in his wake, the blade-throwing Moraxus is among the most feared of the Hellbourne daemons. Some speculate he was once a Beast, transformed by sheer agony in the pits of hell. Others claim he is an elemental creature of warfare itself. Whatever his origin, Moraxus is an unstoppable, implacable foe.

Abilities
Quake

Activate to deal 100 / 150 / 200 / 250 Magic Damage and apply a 1.75 / 2 / 2.25 / 2.5 second Stun to nearby enemy units.
Arcane Shield

Passively adds 0 / 2 / 4 / 6 / 8 Armor. Activate to absorb an ability or magic projectile targeted against Moraxus in the next 2.5 seconds. If something is successfully absorbed, Moraxus gains 0 / 40 / 60 / 80 / 100 Damage, 0 / 200 Movement Speed and 0 / 40 / 60 / 80 / 100% Slow Resistance for 6 seconds.
More Axes

Target a position to hurl an axe in that direction. The axe deals 0 / 30 / 40 / 50 / 60 + 0 / 3 / 4 / 5 / 6% of target's Max Health in Magic Damage and applies a stacking -15% Movement Speed to the first enemy unit encountered. If Moraxus hits a target with four axes in a row, the target is immobilized for 1.5 seconds. Maximum of 0 / 1 / 2 / 3 / 4 axes that refresh every 5 seconds.
Matraxe

Activate to place Matraxe on self, which starts with 200 / 300 / 400 health. The Matraxe gains 20 / 25 / 30 health per second for each nearby enemy hero up to 400 / 600 / 800 health and absorbs incoming damage. Matraxe detonates for Magic Damage equal to its health after 10 seconds or when this ability is activated again. Staff of the Master shoots axes toward enemies who you damage or are hit by the Matraxe detonation, dealing damage equal to your current level of More Axes.
Spotlight
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