This site will cease to be live at the end of february 2019.
Harpwn Here, site creator
Unfortunately Ive decided to retire this website, Ive been running it for near 3 years and its been a great learning experience. However for several reasons I am going to be closing it.
For the people who have been helping through feedback emails, voting and making concepts. Thank you very much for your participation.
If you have any concepts stored here I apologize but you will want to find some way to move them before the end of february.
Last Modified: 5/30/2017 4:50:14 PM
Lost beneath the depths of the darkest sea, a dead behemoth dreamt a nightmare of unfathomable evil. Infused by the primal energies of the earth, his dream took to reality as a living omen to insanity, trodding out of the ocean floor and onto land.
Activate to shoot a pulse of water in front of Cthulhuphant every second for 4 seconds.
Damage from each pulse starts at 30/40/50/60 Magic Damage and deals an additional 5/10/15/20 Magic damage every second. Max total Magic Damage of 200/300/400/500.
Passive: Whenever you receive non-DoT Physical Damage, you deal Physical Damage to the attacker equal to 20/30/40/50% of Cthulhuphant's Strength (3x to non-hero units).
Activate to gain an aura for 6 seconds that applies a 20/30/40% Movement Speed Slow to enemy units.
Enemies units who look at you for a combined 2 seconds will go mad, attacking Cthulhuphant for 3 seconds.
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