Notice of Site Closure

This site will cease to be live at the end of february 2019.


Harpwn Here, site creator

Unfortunately Ive decided to retire this website, Ive been running it for near 3 years and its been a great learning experience. However for several reasons I am going to be closing it.

  • Server costs, despite the adverts this website generates no revenue
  • Maintanence time, tagging takes up way too much of my time
  • Shift in interests, I dont really play MOBAs much anymore
  • Something new, I want to focus on a new project
  • Lack of engagement, whilst the site has a decent size audience not enough people are engaging with the features

For the people who have been helping through feedback emails, voting and making concepts. Thank you very much for your participation.

If you have any concepts stored here I apologize but you will want to find some way to move them before the end of february.

Tundra
Bio

From the ice-caverns of the Frostfield hails Tundra, a white ape shaman of enormous size and power. His thundering voice commands the obedience of wild creatures and his magical powers conjure up the terrible cold of his northern home. Even fiery Hellbourne daemons feel a chill as he enters the fray.

Abilities
Piercing Shards

Target a location to throw two curving projectiles that deal 190 / 265 / 340 / 415 Superior Mixed Damage each. Destroys trees.
Call of Winter

On activation, summons Shiver the flying scout and Coeurl the ranged attacker. Coeurl is only summoned at level 2 and above. Shiver provides 900 / 1000 / 1100 / 1200 range Clearvision, sees enemy Veiled Rot stealth within this range, and moves at 270 / 270 / 400 / 400 Movement Speed. Coeurl's autoattacks inflict a 0 / 20 / 30 / 40 Attack Speed Slow and a 0 / 20 / 30 / 40% Movement Speed Slow.
Cold Shoulder

Target an enemy unit to charge to it, dealing your Attack Damage on impact and applies a tapering 60% Movement Speed Slow to the target for 2 seconds. For the next 8 seconds, any ally that attacks the target will be granted 20 / 40 / 60 / 80 Attack Speed.
Avalanche

Target an enemy unit to deal 200 / 250 / 300 Magic Damage and a 3 / 3.5 / 4 second Stun. Enemy units between you and your target take 100 / 200 / 300 Magic Damage, -50% Movement Speed and Attack Speed for 2 / 3 / 4 seconds, and are pushed to the side.
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