Notice of Site Closure

This site will cease to be live at the end of february 2019.


Harpwn Here, site creator

Unfortunately Ive decided to retire this website, Ive been running it for near 3 years and its been a great learning experience. However for several reasons I am going to be closing it.

  • Server costs, despite the adverts this website generates no revenue
  • Maintanence time, tagging takes up way too much of my time
  • Shift in interests, I dont really play MOBAs much anymore
  • Something new, I want to focus on a new project
  • Lack of engagement, whilst the site has a decent size audience not enough people are engaging with the features

For the people who have been helping through feedback emails, voting and making concepts. Thank you very much for your participation.

If you have any concepts stored here I apologize but you will want to find some way to move them before the end of february.

Prisoner 945
Bio

Prisoner 945 led the ground forces of the Titan Rebellion and was imprisoned by Jeraziah in the dungeons of The Capital. He is released in this desperate hour to battle the Hellbourne, but only his actions on the battlefield will finally free him from his chains.

Abilities
The ol' Ball and Chain

Target an area to throw your Ball and Chain at it. On impact, it travels back to the Prisoner and drags all enemies it hits along the way. Deals 100 / 180 / 260 / 340 Physical Damage and a 1 second tapering slow to all enemies hit.
Shackled

Target an enemy hero to apply a 3 / 5 / 7 / 9 second 20 / 25 / 30 / 35% Movement Speed Slow and Restrain. Deals 60 / 100 / 140 / 180 Physical Damage over the duration. Target cannot use movement abilities while Restrained.
One Man Riot

Passively grants +15 / 20 / 25 / 30% Base Damage, and an additional 10% for every visible enemy hero within a 500 radius.
Prison Break

Activate to instantly tether all nearby Enemy Heroes, dealing 100 / 150 / 200 Physical Damage. After a 3 second delay, enemies still tethered are pulled 400 units toward Prisoner, dealt 200 / 300 / 400 Physical Damage, and 2 / 2.5 / 3 second Stun. Enemies that move more than 600 units away immediately break the tether. Staff of the Master makes the ability ranged and applies Shackled to the target. Increases radius by 100.
Spotlight
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Check/Vote another kit

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