Notice of Site Closure

This site will cease to be live at the end of february 2019.


Harpwn Here, site creator

Unfortunately Ive decided to retire this website, Ive been running it for near 3 years and its been a great learning experience. However for several reasons I am going to be closing it.

  • Server costs, despite the adverts this website generates no revenue
  • Maintanence time, tagging takes up way too much of my time
  • Shift in interests, I dont really play MOBAs much anymore
  • Something new, I want to focus on a new project
  • Lack of engagement, whilst the site has a decent size audience not enough people are engaging with the features

For the people who have been helping through feedback emails, voting and making concepts. Thank you very much for your participation.

If you have any concepts stored here I apologize but you will want to find some way to move them before the end of february.

Keeper of the Forest
Bio

An ancient protector of the forest, the Keeper fights to save the lush lands of Newerth he has tended to his whole long life. Possessing a spiritual link to the trees, the Keeper has the ability to see what they see, be hidden amongst them, and even use them as brutal weapons to aid him in battle.

Abilities
Nature's Guidance

Target an allied unit to apply 1 / 2 / 3 / 4 Health Regeneration, 2 / 3 / 4 / 5 Armor, and 0.25 second fade time Invisibility for 15 / 30 / 45 / 60 seconds. Invisibility only lasts as long as they are near a tree.
Animate Forest

Target a tree to Animate 1 / 2 / 3 / 4 nearby trees. Trees last for 40 seconds, have 600 health and 300 Movement Speed. Animated Trees are considered trees for all of your abilities.
Strength in Numbers

Passively gains 4 / 8 / 12 / 16 Attack Speed per Animated Tree within a 900 radius (up to 5). Your attacks have a 20% chance, or 100% versus stationary heroes, to spawn an Animated Tree for 20 seconds with 300 Health. Illusions have 33% of the original proc chance to spawn an Animated Tree.
Root

Activate to Immobilize, Disarm, and inflict 125 Magic Damage per second on nearby enemies for 2 / 3 / 4 seconds and grants you Unitwalking for the duration. Also Stuns everyone hit for 1 second. Effect also emanates from all of your active Animated Trees. Staff of the Master causes 3 Animated Trees to spawn next to each enemy hero hit. Animated Trees have 600 Health, 25 Attack Damage, 300 Movement Speed, and last 40 seconds.
Spotlight
Similar to Keeper of the Forest See details

Treant Protector (Dota 2)

19%

Ivern (League of Legends)

12%

Glacius (Heroes of Newerth)

4%

Blaze (Heroes of the Storm)

2%

Rehgar (Heroes of the Storm)

1%

Malfurion (Heroes of the Storm)

1%

Lt. Morales (Heroes of the Storm)

1%

Treant Protector (Dota 2)

100%

Ivern (League of Legends)

100%

Sylvanus (Smite)

100%

Maokai (League of Legends)

78%

Nature's Prophet (Dota 2)

78%

Deadwood (Heroes of Newerth)

78%

Inara (Vainglory)

63%

Zyra (League of Legends)

59%

Petal (Vainglory)

59%

Bramble (Heroes of Newerth)

37%

Enchantress (Dota 2)

33%

Lone Druid (Dota 2)

33%

Neeko (League of Legends)

33%

Ophelia (Heroes of Newerth)

33%

Cernunnos (Smite)

33%

Treant Protector (Dota 2)

+1

Check/Vote another kit

N/A

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