Notice of Site Closure

This site will cease to be live at the end of february 2019.


Harpwn Here, site creator

Unfortunately Ive decided to retire this website, Ive been running it for near 3 years and its been a great learning experience. However for several reasons I am going to be closing it.

  • Server costs, despite the adverts this website generates no revenue
  • Maintanence time, tagging takes up way too much of my time
  • Shift in interests, I dont really play MOBAs much anymore
  • Something new, I want to focus on a new project
  • Lack of engagement, whilst the site has a decent size audience not enough people are engaging with the features

For the people who have been helping through feedback emails, voting and making concepts. Thank you very much for your participation.

If you have any concepts stored here I apologize but you will want to find some way to move them before the end of february.

Riftwalker
Bio

Manipulator of the forbidden arts, she reaches into the realms of the ancient evils. She seeks to discover more secrets that the Legion has forgotten, lest the Elder Gods awaken. Tapping into the darkness, she draws forth unholy power to aid the hordes of her liege. Do not let her pleasant demeanor fool you. The Riftwalker fears nothing and will serve only those who will aid her mad quest for power.

Abilities
Cascade Event

Target a location to begin the Cascade Event there. After a 1.5 second delay, enemy units in the radius get pulled towards the center and take 80 / 140 / 200 / 260 Magic Damage.
Shared Existence

Target a unit to apply a 20 / 25 / 30 / 35% Movement Speed Slow for 4 seconds. Every time the target takes damage the Slow is increased by 4 / 5 / 6 / 7%, up to 40 / 50 / 60 / 70%.
Rift Burn

Target a location to spawn a Rift there. Any units inside of the inner radius instantly take 50 / 100 / 150 / 200 Magic Damage. The Rift lingers for 4.5 seconds, dealing Magic Damage every 0.75 seconds. The damage starts small and increases with each pulse, up to a max of 100 / 200 / 300 / 400 Magic Damage over the whole duration.
Wormhole

Target a location to channel for 2 seconds. At the end of the channel time, the Riftwalker is instantly teleported to the target location, dealing 250 / 350 / 450 Magic Damage and a 2 / 2.25 / 2.5 second Stun in the area. Staff of the Master Activate again to teleport back dragging all enemies with you. Increases cast range to 1400.
Spotlight
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