Notice of Site Closure

This site will cease to be live at the end of february 2019.


Harpwn Here, site creator

Unfortunately Ive decided to retire this website, Ive been running it for near 3 years and its been a great learning experience. However for several reasons I am going to be closing it.

  • Server costs, despite the adverts this website generates no revenue
  • Maintanence time, tagging takes up way too much of my time
  • Shift in interests, I dont really play MOBAs much anymore
  • Something new, I want to focus on a new project
  • Lack of engagement, whilst the site has a decent size audience not enough people are engaging with the features

For the people who have been helping through feedback emails, voting and making concepts. Thank you very much for your participation.

If you have any concepts stored here I apologize but you will want to find some way to move them before the end of february.

Vindicator
Bio

From one generation to the next, a reclusive order of hermits have guarded apocryphal writings said to come from the Prophet himself. Vindicator, still early in his lonely quest, is the last of these lonely sentinels, but he has left his exile behind in order to join the battle against the Hellbourne. Using the potent verses inscribed in the Great Book, he wields unique and powerful magic.

Abilities
Sage's Lore

Target a position to deal 85 / 140 / 195 / 250 Magic Damage to all enemies within the area and Disarm player-controlled enemy units for 0.7 / 1 / 1.3 / 1.6 seconds.
Master's Incantation

Target an enemy to enhance an attack against them, dealing bonus True damage equal to 0 / 22 / 33 / 44 / 55% of your Intelligence. Bonus True Damage is multiplied by 1.5 against Silenced targets. Right click to auto-cast. Passively grants Vindicator 1 Intelligence permanently when he kills a hero, or if an enemy hero dies within 925 radius of Vindicator.
Glyph of Silence

Target a position to summon an immobile Totem that lasts for 5 seconds or after it receives 2 autoattacks. Enemy units within 1000 radius of the Totem receive a Movement Speed Slow up to 30% the closer the target is to the Totem (minimum of a 5% Movement Speed Slow). Enemy units within 300 radius of the Totem are also Silenced for 1.3 / 1.7 / 2.1 / 2.5 seconds upon entering the radius. Only affects a target once per cast.
Final Chapter

Activate to Globally apply Final Chapter to all enemy heroes, Silencing them for (0.1 * Charges) seconds (max duration of 3 / 4 / 5 seconds). Enemy heroes also receive a 40% Movement Speed Slow for 1 second. Final Chapter gains 20 / 25 / 30 charges when coming off cooldown and 1 charge every 4.5 seconds after that. Maximum of 30 / 40 / 50 charges.
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Check/Vote another kit

N/A

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