Martyr
Bio

Few clergy of Sol burn with such brilliance that they may ascend to the highest orders of priesthood. Even fewer dare gift their own souls to the Legion, braving an eternity in damnation so that others may prosper in turn. The few who do earn the forsaken title of the Martyr, wielding a battle-ready relic in one hand and carrying the Codex Solaris in the other. To certain death they march; and some say, with more fervor than those who march towards life.

Abilities
Retribution

Target an enemy to deal up to a maximum of 175 / 300 / 425 / 550 Magic Damage and apply up Movement Speed Slow (up to 50%) to all targets hit for 3 seconds. The lower your Health, the stronger the effects of Retribution will be.
Guardian Angel

Target an allied hero (or self) to apply Guardian Angel to the target for 5 seconds. While Guardian Angel is active, 55 / 70 / 85 / 100% of all Damage taken is absorbed. After the buff ends, the target takes all of the absorbed Damage immediately as Non-Lethal Superior Magic Damage.
Sol's Conviction

Activate to swap your current Health and Mana percentages over 6 / 5 / 4 / 3 seconds. Passively grants you up to 4 / 8 / 12 / 16 Health Regeneration as your health gets lower.
Hand in Hand

Target a hero to channel for 1.5 seconds. If you target an Ally, you set yours and your target's Health percentages equal to the higher of the two. If you target an Enemy, you set yours and your target's Health percentages equal to the lower of the two. Can only take an enemy to a minimum of 40 / 30 / 20% of their Max Health. This ability can be boosted by Staff of the Master: Now sets both your Ally target and yourself to 100% Health. Removes the minimum health percent for Enemy targets and Roots them for the duration.
Spotlight
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