Notice of Site Closure

This site will cease to be live at the end of february 2019.


Harpwn Here, site creator

Unfortunately Ive decided to retire this website, Ive been running it for near 3 years and its been a great learning experience. However for several reasons I am going to be closing it.

  • Server costs, despite the adverts this website generates no revenue
  • Maintanence time, tagging takes up way too much of my time
  • Shift in interests, I dont really play MOBAs much anymore
  • Something new, I want to focus on a new project
  • Lack of engagement, whilst the site has a decent size audience not enough people are engaging with the features

For the people who have been helping through feedback emails, voting and making concepts. Thank you very much for your participation.

If you have any concepts stored here I apologize but you will want to find some way to move them before the end of february.

Tarot
Bio

For centuries, the Ageless Oracle has been reborn at the peak of conflict to serve as the voice of the gods and share her visions with the mortals, but to never interfere.\n\nReborn after the Beast Bone Years as Tarot, a fortune teller who travels with her caravan of gypsies through the ravaged Forests of Caldavar, she foresaw the downfall of Maliken Grimm and the opening of The Scar but was powerless to stop it.\n\nNow Tarot has visions of the destruction of the World Tree, and with full awareness of the doomed future of Newerth she cannot continue with mere divination. She must join the fight against the Hellbourne and tip fate, wavering on the precarious tip of destruction, toward life.

Abilities
Ricochet

Target an enemy unit to fire a bolt that deals 75% of your Attack Damage + 30 / 60 / 90 / 120 Physical Damage and applies a 60% tapering Slow for 4 seconds to all units around the initial target. The bolt will bounce up to 2 / 4 / 6 / 8 times to nearby enemies, dealing minor Physical Damage to them. Bounces prioritize targets affected by Bound by Fate.
Far Scry

Target an enemy hero to Mark them for 8 / 10 / 12 / 14 seconds. When you attack anything, your Attack will bounce to the Marked Target if they are within a 800 unit radius of your main target. A Marked target cannot dodge attacks, has -20 / 30 / 40 / 50% Armor, and becomes Sighted & Revealed. If Luck of the Draw is leveled, you gain a flat +12% Critical Chance against the Marked target.
Bound by Fate

Target an enemy unit to Bind it to another nearby enemy for 5 / 6 / 7 / 8 seconds and slows their Movement Speed by 15%. If the two Bound units move further than 675 units apart, or one of them dies, the Bind snaps and pulls them together, applying a 2.25 second Stun and dealing 75 / 150 / 225 / 300 Magic Damage.
Luck of the Draw

Grants a base 0 / 20 / 20 / 20% chance for a 0 / 1.5 / 2 / 2.5x Critical Multiplier to all your attacks and abilities. When you Crit from an autoattack, you gain 0 / 10 / 20 / 30 Attack Speed and 0 / 30 / 45 / 60 Movement Speed for 2 seconds. ^rThis effect does not proc off other critical sources (Riftshards). Permanently gain an additional 0.05x Multiplier when you kill a hero or a nearby enemy hero dies. Skill has a max of 80 charges or 4x crit.
Spotlight
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