Last Modified: 4/28/2017 4:14:25 PM
A hulking creature bearing a plated hide of bark. Large prehensile vines help it intelligently hunt its prey.
Passive: Beroth's shell acts as a shield that can absorb an amount of damage equal to a percentage of its maximum Health. If the shield is depleted, it will renew itself after a short delay so long as no further damage is taken.
Beroth shoots a grasping vine in the targeted direction. The first enemy struck takes Magic Damage and is pulled towards Beroth.
Beroth continuously thrashes its vines, dealing Magic Damage to all nearby enemies. Casting the ability again cancels the effect.
Beroth's next basic attack deals bonus Magic Damage and stuns the target, and deals Magic Damage to enemies in a radius around it. Using power Crush also resets Beroth's attack cooldown.
Beroth fills the area around it with a thick sap that greatly Slows enemies. While Beroth is within the sap, it is healed over time.
Stitches (Heroes of the Storm)
Devourer (Heroes of Newerth)
Pudge (Dota 2)
Magmus (Heroes of Newerth)
Kraken (Heroes of Newerth)
Arthas (Heroes of the Storm)
Prisoner 945 (Heroes of Newerth)
Zephyr (Heroes of Newerth)
Sejuani (League of Legends)
Nautilus (League of Legends)
Ruh Kaan (Battlerite)
Undying (Dota 2)
Dr. Mundo (League of Legends)
Zyra (League of Legends)
Enchantress (Dota 2)
Lone Druid (Dota 2)
Nature's Prophet (Dota 2)
Ophelia (Heroes of Newerth)
Keeper of the Forest (Heroes of Newerth)
Emerald Warden (Heroes of Newerth)
Lunara (Heroes of the Storm)
Malfurion (Heroes of the Storm)
Treant Protector (Dota 2)