Notice of Site Closure

This site will cease to be live at the end of february 2019.


Harpwn Here, site creator

Unfortunately Ive decided to retire this website, Ive been running it for near 3 years and its been a great learning experience. However for several reasons I am going to be closing it.

  • Server costs, despite the adverts this website generates no revenue
  • Maintanence time, tagging takes up way too much of my time
  • Shift in interests, I dont really play MOBAs much anymore
  • Something new, I want to focus on a new project
  • Lack of engagement, whilst the site has a decent size audience not enough people are engaging with the features

For the people who have been helping through feedback emails, voting and making concepts. Thank you very much for your participation.

If you have any concepts stored here I apologize but you will want to find some way to move them before the end of february.

Phinn
  • Vainglory
  • Last Modified: 5/21/2018 4:59:57 PM

  • Complexity: 3.1

  • Uniqueness: 39%

Bio

Phinn is an unstoppable tank who brings the fight to him. He pairs incredibly well with other heroes who don't back down from battle. Phinn is strongest with defense and utility items, and he's able to absorb immense amounts of punishment, protecting teammates while they dish out damage.

Abilities
Unstoppable

Phinn cannot be stopped. All stuns and movement-impairing effects are instead reduced to moderate slows. He even shrugs off most damage through passively gaining additional armor, shield and max health from items and effects.

Quibble

Phinn slams his anchor down on a neighboring location, heavily slowing enemies. Overdrive: This upgrades the slow into a stun!

Polite Company

Phinn stomps the earth, dealing crystal damage to all enemies in a wide area and launching them toward him. The effect reverberates around allies, granting them a barrier along with bonus armor and shield for the next few seconds. Overdrive: Makes enemies travel farther toward Phinn upon stomp.

Forced Accord

Phinn throws his anchor in a direction. After the anchor reaches its destination he yanks it back, damaging all enemies in its path and pulling them back to him. If Phinn doesn't pull any enemies, a percentage of the cooldown is refunded.

Spotlight
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Check/Vote another kit

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