Dehaka Primal Pack Leader
Bio

Dehaka is a primal zerg pack leader from Zerus, the birthworld of the zerg. He is fixated on collecting essence, believing that change is necessary for survival.
[FEAT] Enhanced Agility - Quest: Each time you collect 50 Essence, permanently increase your Movement Speed by 1.5%, up to 15%.
[FEAT] Tissue Regeneration - Quest: Each time you collect 50 Essence, permanently increase your Health Regeneration by 5, up to 50.
[FEAT] One-Who-Collects - Increases Essence collected from Minions by 50%.
[FEAT] Hero Stalker - Increases Essence gained from Takedowns by 150%.
[FEAT] Essence Devourer - Quest: Gathering Regeneration Globes grant 10 Essence and increase your maximum Essence by 1, to a maximum of 10 increased Essence. Reward: After collecting 10 Regeneration Globes, the amount of Essence you gain from Regeneration Globes is increased to 15.
[FEAT] Swift Pursuit - Increases your Movement Speed by 20% while in a bush and 2 seconds after leaving.
[FEAT] Ferocious Stalker - Brushstalker increases your Movement Speed by 60% decaying over 3 seconds.
[FEAT] Whirling Dervish - Reduces the duration of silences, stuns, slows, and roots against your Hero while Dark Storm is active by 50%.
[FEAT] Apex Predator - Reduces Brushstalker's cooldown by 25 seconds and the cast time by 0.5 seconds.
[FEAT] Hardened Shield - Activate to reduce damage taken by 75% for 4 seconds.

Abilities
Essence Collection

Gain 10 Essence from Takedowns and 2 Essence from nearby Minions dying. Activate to consume all Essence and heal yourself for 64 (31 + 4% per level) Health over 5 seconds for each Essence stored. Maximum of 50 Essence. Can be cast during Drag and Burrow.
Drag

Lash out with your tongue, dealing 351 (167 + 4% per level) damage to the first enemy hit and dragging them with you for 1.75 seconds.
Dark Swarm

Deal 139 (63 + 4% per level) damage a second to nearby enemies for 3 seconds, and become able to move through units. Deals double damage to Heroes. Can be cast during Drag and Burrow.
Burrow

Burrow into the ground, entering Stasis and becoming Invulnerable for 2 seconds.
Isolation

Launch biomass that hits the first enemy Hero dealing 439 (208 + 4% per level) damage, silencing and slowing them for 30% for 3 seconds. Only allows them to see a very short distance for 6 seconds.
Adaptation

After 5 seconds, heal for 60% of the damage you took over this period.
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