Notice of Site Closure

This site will cease to be live at the end of february 2019.


Harpwn Here, site creator

Unfortunately Ive decided to retire this website, Ive been running it for near 3 years and its been a great learning experience. However for several reasons I am going to be closing it.

  • Server costs, despite the adverts this website generates no revenue
  • Maintanence time, tagging takes up way too much of my time
  • Shift in interests, I dont really play MOBAs much anymore
  • Something new, I want to focus on a new project
  • Lack of engagement, whilst the site has a decent size audience not enough people are engaging with the features

For the people who have been helping through feedback emails, voting and making concepts. Thank you very much for your participation.

If you have any concepts stored here I apologize but you will want to find some way to move them before the end of february.

Tassadar Savior of the Templar
Bio

Once branded a heretic by the ruling body of the Protoss known as the Conclave, Tassadar is now considered one of the greatest heroes in the history of this enigmatic race of psionic warriors. From an early age, Tassadar was wholely devoted to the Khala, the Protoss religion that required all Protoss to remain psionically linked in the name of conformity and harmony. However, he also questioned the Conclave's rigidity and dogmatic obsession with tradition. Despite his reservations about the Protoss leadership, his innate intelligence and strength allowed him to rise quickly through the ranks and eventually earned him the rank of Executor of the Protoss fleet.


[FEAT] Conjurer's Pursuit - Quest: Gathering Regeneration Globes increases your Mana Regeneration by 0.1 per second, up to 2.54 per second. Reward: After gathering 25 Globes, also increase your maximum Mana by 100.
[FEAT] Healing Ward - Activate to place a ward on the ground that heals allies in an area for 1.95% of their max Health every second for 10 seconds.
[FEAT] Promote - Activate to cause an allied lane Minion to take 75% reduced damage from non-Heroic targets and deal 100% bonus damage to non-Heroic targets for 30 seconds. Has 2 charges.
[FEAT] Calldown: MULE - Activate to calldown a Mule that repairs Structures, one at a time, near target point for 40 seconds, healing for 100 Health every 1 second. Grants 1 ammo every 3 seconds.
[FEAT] Distortion Beam - Basic Attacks slow enemies by 20% for 1.5 seconds.
[FEAT] Shrink Ray - Activate to reduce an enemy Hero's damage by 50% and Movement Speed by 50% for 4 seconds.
[FEAT] Storm Shield - Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.
[FEAT] Rewind - Activate to reset the cooldowns of your Basic Abilities.

Abilities
Oracle

Greatly increases your vision radius and allows you to detect enemy Heroes. Lasts for 5 seconds.
Plasma Shield

Grant a Shield that absorbs 750 (356 + 4% per level) damage over 5 seconds. The Shield is 50% stronger when cast on another allied Hero.
Psionic Storm

Deal 242 (115 + 4% per level) damage per second to enemies in target area for 3 seconds.
Dimensional Shift

Become invulnerable and fully invisible for 1.5 seconds.
Archon

Transform into an Archon, gaining a 1000 (475 + 4% per level) point Shield, causing Basic Attacks to deal 244 (116 + 4% per level) damage and splash for 121 (58 + 4% per level) additional damage. Lasts for 12.5 seconds.

Force Wall

Create a wall that blocks all units from moving through it for 2.5 seconds.
Spotlight
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