Azmodan Lord of Sin
Bio

Azmodan, the Lord of Sin, is one of the four Lesser Evils which make up the seven Great Evils. After the events of the Sin War, Azmodan, together with Belial, banished the Three to Sanctuary when they realized the Three were planning to break the pact Hell had made with Heaven. This began the time known as the Dark Exile. Shortly thereafter, a civil war broke out between the two Lesser Evils, which Azmodan quickly won. He has ruled Hell for the last 300 years to this day. He is also the ruler of the Realm of Sin in the Burning Hells.

Abilities
Demonic Lieutenant

Summon a Demon Lieutenant at any allied Mercenary, Minion, or Azmodan Demon. The Lieutenant will cast Demonic Smite every 7 seconds, instantly killing an enemy Minion. Lasts 20 seconds. Usable while Channeling All Shall Burn.

Globe Of Annihilation

Shoot a globe of destruction, dealing 360 (171 + 4% per level) damage on impact. Long range.

Quest: Hitting a Hero or killing a Minion within 1.5 seconds of being hit by Globe of Annihilation grants 2 Annihilation. Reward: Each stack of Annihilation increases the damage of Globe of Annihilation by 1, up to 400.

Summon Demon Warrior

Spawn a Demon Warrior that marches forward. Warriors deal 28 37 (+4% per level) damage per Attack and 6 (+4% per level) damage to nearby enemies every second. Lasts for 10 10.5 seconds. Usable while Channeling All Shall Burn.

Health increased from 365 to 390. Attack range reduced from 1.5 to 1. Movement Speed reduced from 4 to 3.6.

All Shall Burn

Channel a beam of death on an enemy, dealing 136 100 (+4% per level) damage per second for 2.5 seconds. If the Channel lasts its full duration, deal an extra 272 (+4% per level) damage to the target. Azmodan's Movement Speed is reduced by 40% while Channeling.

Tide of Sin

Activate to make the next Globe of Annihilation cost no Mana and deal 50% more damage.

Demonic Invasion

Rain a small army of Demonic Grunts down on enemies, dealing 65 104 (+4% per level) damage per impact. Grunts deal 42 51 (+4% per level) damage, have 750365 (+4% per level) health and last up to 8 seconds. When Grunts die they explode, dealing 65 (+4% per level) damage to nearby enemies.

Grunt Health now decays over 8 seconds.

Spotlight
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