Pure Shaper - Crow's Nest
Tess may cast her abilities freely. Tess' Basic Attack against an enemy Shaper signal a shot from the Osprey, dealing 7 (+3 per level) true damage to the target. This effect has a 10 second cooldown and is delayed by 1 second when Tess is damaged by an enemy Shaper.
Fires a missile in target direction, dealing 50 / 75 / 100 / 125 / 150 (+0.8) physical damage to the first target hit and applying on-hit effects. Deals 30 / 45 / 60 / 75 / 90 (+0.4) physical damage to all targets behind the primary target in a cone. Overdrive: Fires a cluster shot, dealing 87.5 / 131.25 / 175 / 218.75 / 262.5 (+1.6) total physical damage and applying 3 on-hit effects. Deals 60 / 90 / 120 / 150 / 180 (+0.6) physical damage to all targets behind the primary target in a cone.
Tess mounts the Iron Horse over 2 seconds, extended by 0.5 seconds if she takes damage from an enemy Shaper (up to a max of 4 seconds). When mounted, Tess ramps up to 70% increased movespeed over 2 seconds. After being mounted for 9 / 8 / 7 / 6 / 5 seconds, Tess' gun becomes Overdriven - empowering her next Bombshell or Backdraft cast. Overdrive may last up to 4 seconds after dismounting. Casting an ability or basic attack while the Iron Horse is active will cancel the ability. Once mounted, any form of disabling effect applied to Tess will instantly dismount her.
Tess fires a rocket to target location, dealing 60 / 105 / 150 / 195 / 240 (+0.6) physical damage and slowing all targets by 25% / 30% / 35% / 40% / 45% for 2 seconds. Overdrive: Slow is increased to 40% / 50% / 60% / 70% / 80%.
Tess orders her skyship the Osprey to drop an anchor in target direction, dealing 190 / 310 / 430 (+0.9) physical damage. Tess' anchor destroys the ground it travels along for 4 seconds, causing enemy Shapers to be slowed by 30% / 40% / 50% while in the destruction.