Flin and Sgt. Buttersworth
  • Dawngate
  • Last Modified: 4/28/2017 4:14:18 PM

  • Complexity: 3.6

  • Uniqueness: 42%

Bio
I tell you, lads, this brings me back. Stirs the old blood, it does. Close your eyes. Listen. Smell. Ripe fruit on the wind. Cool, dark earth at your feet. The crack and rumble of thunder closing in. The snap of watch fires. (chitter) Just a moment, Sergeant. Buttersworth and I have been together an age now. He had my back at the Hundred Fruits Fight. In the Great Goomberry War, he carried me through enemy lines with a bum leg. When Beni the Moderately Unpleasant got his comeuppance, he and I were first through the door. (chitter) In a moment, Sergeant. I'm mid-pep talk, wot? In the 23rd Melonball Championships Riot, he uprooted an entire tree full of hooligans, while drinking a mug o' the finest grog. (chitter) I know you don't drink, Sergeant. (chitter) Or have hands. It's called dramatic embellishment, old chum. Lads and lasses, there's no place your Colonel would rather be than here, with you, on the eve of battle. All of us waiting for the storm to break. Twenty years from now, when pouchlings are tumbling over you, and ask "Grandpa!" - or "Grandma," no offense to those of you wot lack pouches-- (chitter!) A moment, Sergeant, I'm wrapping up. When they ask, "Grand-Whatever-You-Are, what did you do in the Harvest of 1542?" You won't have to say, "I was sober and kept the lamps lit." No, lads and lasses, you'll look 'em straight in the eyes and say, "Your Grand-So-And-So got out of their mind drunk and rode to glory with Colonel Flin." (chitter!) Blast and bother, why didn't you say so before? To arms! To arms, lads! The fruit bats are upon us! For glory! For our pride as hutan! For our Mangoes! Sergeant, pass me my flask.
Abilities
Pure Shaper - Carry On

Flin may cast his abilities freely. Flin takes 15% less damage from all non-Shapers. 500% of the damage reduced from minions, creatures, and workers is reflected back at his attacker as physical damage.
Thrilling Heroics

Flin jumps valiantly to target location, dealing 60 / 105 / 150 / 195 / 240 (+0.5) physical damage and stunning all enemies in an area for 1 second. Flin is stunned at target location for 2.5 seconds before returning to the Sergeant and starting Thrilling Heroic's cooldown. The Sergeant may pick up Flin early by walking near him.
Overrun

Flin surrounds himself in a swarm, dealing 50 / 90 / 125 / 160 / 195 (+0.4) physical damage over 3 seconds to all enemies around him. Enemies in the area are slowed by 20%. Damaging enemies with a basic attack increases the duration of Overrun by 1 second, up to a maximum of 6 seconds. If the Overrun swarm comes into contact with Flin, they will pick him up and return him to the Sergeant.
Field Ration

The Sergeant takes a chomp out of target enemy, dealing 60 / 100 / 140 / 180 / 220 (+0.6) physical damage and reducing their Armor by 15% / 20% / 25% / 30% / 35% for 4 seconds. Flin heals for 20 / 40 / 60 / 80 / 100 + 200% the amount of Armor shredded (half for non-shapers).
Finest Hour

First Cast: Flin and all ally Shapers within 1500 range gain 25% (double for Flin) increased Movement Speed for 6 seconds. Multi-Recast: Flin may recast Finest Hour to charge an enemy Shaper, dealing 130 / 200 / 270 (+0.6) physical damage and knocking them into the air for 0.5 seconds. Finest Hour may only be reactivated against each enemy Shaper once.
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