This site will cease to be live at the end of february 2019.
Harpwn Here, site creator
Unfortunately Ive decided to retire this website, Ive been running it for near 3 years and its been a great learning experience. However for several reasons I am going to be closing it.
For the people who have been helping through feedback emails, voting and making concepts. Thank you very much for your participation.
If you have any concepts stored here I apologize but you will want to find some way to move them before the end of february.
Last Modified: 11/7/2018 4:58:35 PM
Every time Ezreal hits one of his abilities, he gains 10% bonus attack speed for 6 seconds, stacking up to 5 times for a maximum of 50%.
Ezreal fires a bolt of energy in a line, dealing physical damage to the first enemy hit, and applying on-hit effects.
If Mystic Shot successfully hits an enemy, all of Ezreal's ability cooldowns are reduced by 1.5 seconds.
Ezreal fires an orb that sticks to first champion, epic monster, or structure hit for 4 seconds. Hitting the orb with an ability or basic attack detonates it, dealing magic damage. Detonating with an ability refunds the cost of that ability plus 60 mana
Ezreal blinks to the target location, firing a homing bolt that deals magic damage to the nearest enemy.
Arcane Shift prioritizes target hit by Essence Flux
After gathering energy for 1 second, Ezreal fires an energy projectile in the target direction, dealing magic damage to enemies it passes through. The total damage is reduced to 100% − 30% (based on enemy hit).