Notice of Site Closure

This site will cease to be live at the end of february 2019.

Harpwn Here, site creator

Unfortunately Ive decided to retire this website, Ive been running it for near 3 years and its been a great learning experience. However for several reasons I am going to be closing it.

  • Server costs, despite the adverts this website generates no revenue
  • Maintanence time, tagging takes up way too much of my time
  • Shift in interests, I dont really play MOBAs much anymore
  • Something new, I want to focus on a new project
  • Lack of engagement, whilst the site has a decent size audience not enough people are engaging with the features

For the people who have been helping through feedback emails, voting and making concepts. Thank you very much for your participation.

If you have any concepts stored here I apologize but you will want to find some way to move them before the end of february.

Swain The Noxian Grand General

Jericho Swain is the visionary ruler of Noxus, an expansionist nation that reveres only strength. Though he was cast down and crippled in the Ionian wars, his left arm severed, he seized control of the empire with ruthless determination... and a new, demonic hand. Now, Swain commands from the front lines, marching against a coming darkness that only he can see-- in glimpses gathered by shadowy ravens from the corpses all around him. In a swirl of sacrifice and secrets, the greatest secret of all is that the true enemy lies within.

Ravenous Flock

INNATE: Swain can periodically target a nearby immobilized enemy champion to rip out a Soul Fragment from them, dealing magic damage and pulling them X-units towards him.

Enemy champion takedowns will also leave a Soul Fragment behind.

Swain's crows harvest Soul Fragments for him, restoring 4% / 5.5% / 7% maximum health. Swain can store up to 5 Soul Fragments in reserve, which empower Demonflare.

Death's Hand

ACTIVE: Swain unleashes five bolts of eldritch power in the target direction, dealing magic damage to the first enemies they hit. Enemies can intercept multiple bolts, taking bonus damage.

Bolts that kill their targets continue onward and restore 3% maximum mana. This can repeat indefinitely until the bolts reach their maximum distance.


ACTIVE: Swain summons a demonic eye at the target area, revealing it for 2 seconds, which explodes after 1.5 seconds, dealing magic damage to all enemies hit, halved against non-champions, and slowing them for 2.5 seconds.

Enemy champions are revealed for an additional duration and have a Soul Fragment ripped from them


ACTIVE: Swain launches a demonic wave in the target direction, dealing magic damage to enemies it passes through.

Upon reaching its maximum distance, the wave returns to Swain, detonating at the first enemy hit, dealing magic damage to all nearby enemies and rooting them for 1.5 seconds.

Demonic Ascension

ACTIVE: Swain frees the demon within for 12 seconds, gaining bonus health.

While Demonic Ascension is active, Swain drains the 3 enemies closest to him, prioritizing champions, dealing magic damage to them each second, and healing himself for each enemy hit, reduced by 80% against minions and monsters.

After restoring 125 / 300 / 450 health with Demonic AscensionSwain can end its effects early to cast Demonflare, and automatically does so at the end of its duration

If Swain dies while Demonic Ascension is active, he loses all of his stored Soul Fragments. If Swain dies during the channel time of Demonic Ascension, the cooldown and all Soul Fragments are fully refunded.


ACTIVE: Swain releases his stored Soul Fragments, dealing magic damage to all nearby enemies based on how many he accumulated.

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