Notice of Site Closure

This site will cease to be live at the end of february 2019.


Harpwn Here, site creator

Unfortunately Ive decided to retire this website, Ive been running it for near 3 years and its been a great learning experience. However for several reasons I am going to be closing it.

  • Server costs, despite the adverts this website generates no revenue
  • Maintanence time, tagging takes up way too much of my time
  • Shift in interests, I dont really play MOBAs much anymore
  • Something new, I want to focus on a new project
  • Lack of engagement, whilst the site has a decent size audience not enough people are engaging with the features

For the people who have been helping through feedback emails, voting and making concepts. Thank you very much for your participation.

If you have any concepts stored here I apologize but you will want to find some way to move them before the end of february.

Skarner the Crystal Vanguard
  • League of Legends
  • Last Modified: 10/13/2017 11:09:16 AM

  • Complexity: 4.0

  • Uniqueness: 86%

Bio
Skarner, the crystalline guardian, defends the entrance to a realm deep beneath the Shuriman wastes. The few who survive trespassing his domain describe a creature of terrifying intelligence, anger, and precision. What this merciless creature protects, no one knows.
Abilities
Crystal Spires

CRYSTAL SPIRES: Skarner's presence causes a number of Crystal Spires to appear at set points on the battlefield, which can be captured by champions who stand near them for 2 seconds. Once captured, Crystal Spires are owned until contested and the defending team can stand on the spire to prevent the opposing team from capturing it.

Crystal Spires grant 30 split among its captors upon being captured, or 15 if only a single champion participated in its capture, and provide sight around them for 1.5 seconds upon being captured, becoming impossible to recapture for 15 seconds.

CRYSTAL CHARGE: While within range of a Crystal Spire controlled by his team, or while an enemy is stunned with Fracture or suppressed with Impale, Skarner gains  bonus movement speed, bonus attack speed and restores 2% maximum mana every second.

Crystal Slash

Skarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds if a unit is struck. If he casts Crystal Slash again while powered by Crystal Energy, he deals bonus magic damage.
Crystalline Exoskeleton

Skarner gains a shield and has increased Movement Speed while the shield persists.
Fracture

Skarner summons a blast of crystalline energy which deals damage to enemies struck and slows them. Basic attacking these enemies within a short window will stun them.
Impale

Skarner suppresses an enemy champion and deals damage to it. During this time, Skarner can move freely and will drag his helpless victim around with him. When the effect ends, the target will be dealt additional damage.
Spotlight
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