This site will cease to be live at the end of february 2019.
Harpwn Here, site creator
Unfortunately Ive decided to retire this website, Ive been running it for near 3 years and its been a great learning experience. However for several reasons I am going to be closing it.
For the people who have been helping through feedback emails, voting and making concepts. Thank you very much for your participation.
If you have any concepts stored here I apologize but you will want to find some way to move them before the end of february.
Last Modified: 11/6/2018 9:56:50 PM
Alistar tramples the ground for 5 seconds, damaging nearby units every 0.5 seconds
Every Trample pulse that hits at least one enemy champion grants Alistar 1 Trample stack, capped at 5
At 5 Trample stacks, Alistar's next basic attack against a champion deals additional magic damage and stuns the target for 1 second
Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air for 1.5 seconds.
Alistar rams a target with his head, dealing damage and knocking the target back.
Alistar gains Triumph stacks when applying hard crowd control to enemy champions and when nearby units die, healing himself and the closest ally when he reaches 7 stacks
Alistar lets out a wild roar, removing all crowd control effects on himself, and reducing incoming physical and magical damage for the duration.
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