Notice of Site Closure

This site will cease to be live at the end of february 2019.


Harpwn Here, site creator

Unfortunately Ive decided to retire this website, Ive been running it for near 3 years and its been a great learning experience. However for several reasons I am going to be closing it.

  • Server costs, despite the adverts this website generates no revenue
  • Maintanence time, tagging takes up way too much of my time
  • Shift in interests, I dont really play MOBAs much anymore
  • Something new, I want to focus on a new project
  • Lack of engagement, whilst the site has a decent size audience not enough people are engaging with the features

For the people who have been helping through feedback emails, voting and making concepts. Thank you very much for your participation.

If you have any concepts stored here I apologize but you will want to find some way to move them before the end of february.

Evelynn Agony's Embrace
  • League of Legends
  • Last Modified: 11/7/2018 12:11:42 AM

  • Complexity: 4.1

  • Uniqueness: 91%

Bio

"What are you doing tonight? How about we get together and unlock that vast well of torment inside you?" - Evelynn

Within the dark seams of Runeterra, the demon Evelynn searches for her next victim. She lures in prey with the voluptuous façade of a human female, but once a person succumbs to her charms, Evelynn’s true form is unleashed. She then subjects her victim to unspeakable torment, gratifying herself with their pain. To the demon, these liaisons are innocent flings. To the rest of Runeterra, they are ghoulish tales of lust gone awry and horrific reminders of the cost of wanton desire.

Abilities
Demon Shade

INNATE: Evelynn gains Demon Shade after being out of combat for 4 seconds.

DEMON SHADE: While below a % of  health, Evelynn health every second. From level 6 onward, Demon Shade also grants camouflage.

Hate Spike

FIRST CAST: Evelynn flourishes her lashers, launching a dart in the target direction, dealing magic damage to the first enemy hit. Hitting a monster refunds 60% of the cooldown.

For the next 4 seconds the enemy hit takes bonus magic damage from her next 3 basic attacks or abilities.

Hate Spike may be re-activated up to 3 times until the ability comes off cooldown at no cost.

SECOND CAST: Evelynn projects a line of spikes in the direction of her attack target, dealing magic damage to all enemies struck. Hate Spike will prioritize the nearest enemy if she does not have an attack target.

Allure

ACTIVE: Evelynn curses the target champion or monster for 5 seconds

Evelynn's next basic attack or ability against the accursedexpunges them, slowing them by 65%, as well as refunding Allure's mana cost if she triggers this before 2.5seconds. If the target is cursed for at least 2.5 seconds, she charms the target, as well as applying additional effects based on the target type.

Against champions reduces their magic resistance for 4 seconds. Against monsters, the charm's duration is increased by 2 seconds and they take bonus magic damage.

Whiplash

ACTIVE: Evelynn whips the target enemy with her lashers, applying on-hit effects, dealing magic damage, and gaining 30% bonus movement speed for 2 seconds.

Gaining Demon Shade resets Whiplash's cooldown and empowers the next cast.

EMPOWERED ACTIVE: Evelynn dashes toward the target enemy, dealing increased damage as well as damaging all enemies she passes through. On-hit effects are only applied to her target.

Last Caress

ACTIVE: Evelynn becomes untargetable as she reveals her true form to all enemies in front of her, before blinking back 400 units.

Enemies caught in her reveal are devastated, taking magic damage, which is doubled versus enemies below 30% of their maximum health.

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