Last Modified: 3/1/2018 11:57:56 PM
Grace leads her team into battle by charging forward with her giant mace. Utilizing the power of the Light, she protects her allies by granting them holy shields that greatly reduce incoming damage. When the fight seems bleak, she can turn the tides of battle by calling upon the Seraphim to dish out massive single-target heals.
Grace chains her normal basic attack into a ground slam, dealing bonus weapon damage and slowing enemies in a wide area. If enemies are hit by the ground slam, her ability cooldowns are reduced.
Grace dashes to her target, striking them with an empowered Retribution attack. Nearby allies instantly gain a directional holy shield that continually faces the target, while Grace gains a full holy shield that protects her from all sides. The holy shield reduces incoming damage that strikes the shield.
Upon learning this ability, Grace permanently reduces all damage she receives. This effect and the holy shield scale with crystal power.
After a short delay, Grace knocks enemies into the air and disables them for a short time. If the attack hits at least one enemy, Grace immediately recovers from the ability.
On Overdrive, Grace gains immunity to negative effects when casting this ability.
Grace instantly surrounds herself and her target with a full holy shield and begins channeling after which Grace’s target receives a massive heal.
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