Target enemy unit to deal 80/120/160/200 magic damage and apply a 30% movement speed slow for 5 seconds.
Allied spells and attacks against this target heal the attackers for 15/25/35/45 + 2% of their Missing Health.
Target an ally unit to jump to them and transfer all non-channeled debuffs and unpurgeable debuffs on them to Ichor, dealing 70/140/210/280 Magic Damage to enemies around them.
Ichor will absorb 50/60/70/80% of the damage dealt to the targeted ally as non-lethal damage, or may jump to another ally in the remaining timeframe. Deals no damage on the second jump.
Passively causes all forms of Physical and Magic Damage that exceed 15% of Ichor's current Health to be reduced by 10/15/20/25%.
Each debuff on Ichor reduces the damage by an additional 10%.
Activate to create an aura around Ichor for 10 seconds.
Allied heroes in the aura gain 40 Attack Speed, plus an additional 10/15/20Attack Speed per Ally Hero in radius. Enemy heroes in the aura suffer -20/-40/-60 Attack Speed.
|Io (Dota 2)|
|Taric (League of Legends)|
|Brightwing (Heroes of the Storm)|
|Glacius (Heroes of Newerth)|
|Lt. Morales (Heroes of the Storm)|
|Demented Shaman (Heroes of Newerth)|
|Braum (League of Legends)|
|Oracle (Dota 2)|
|Pearl (Heroes of Newerth)|
|Lee Sin (League of Legends)|
|Lich (Dota 2)|