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Lord Salforis

  • Heroes of Newerth

  • Melee Tank Warrior
  • Polearm
  • Anti-Healing Heavy Basic Attack Rush Cloak of Pain Negative Aura Targeted DOT On-Hit Sustain Bonus Damage Marked Target Speed Boost True Damage Kill Empowerment On-Hit True Damage Slow

  • Abilities

    Mors Certissima

    Target an area to blast it for 120 / 200 / 280 / 360 Magic Damage. Over the next 5 seconds, afflicted targets regain 40% of the damage done as health regen but receive -50% reduced healing.

    Life Tap

    Activate to inflict a tapering 40% Movement Speed Slow around you for 2 seconds. Meanwhile, for 5 seconds or until you successfully attack, you gain 50 Movement Speed and your next attack is charged with nether energies, adding 60 / 80 / 100 / 120 Damage, converting it to Superior Magic Damage, and granting it 70 / 80 / 90 / 100% Life Leech.

    Dark Lord's Presence

    Passively steals 30 / 45 / 60 / 75% of nearby enemy's Health Regeneration giving it to yourself. Nearby enemies passively are dealt up to 20 / 30 / 40 / 50 True Damage per second. This damage is split between all nearby enemies. Minimum of 15 damage per second.

    The Undying

    Target a unit to inflict it with The Undying for 12 seconds. For the duration, the target takes 25 / 40 / 55 Superior Magic Damage per second and it cannot regenerate or heal health. Staff of the Master grants bonus Health regeneration while active, and gives you the soul of the target if it dies while under the effects of The Undying, granting you bonuses based on the target's maximum health.



    Lord Salforis, Baron of Blackwal, commands necromantic powers that distinguish him from typical Hellbourne fodder. A potent sorcerer and general alike, his mere presence on the battlefield is enough to induce visions of fear in his foes, rotting them from the inside and draining their souls. Rumor has it that falling to his lance will doom one's soul.

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