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Devourer

  • Heroes of Newerth

  • Melee Warrior Durable Assassin Disabler Initiator
  • Hook Zombie Brute
  • Hookshot Permanent Stacking Defense Bonus Pull Quest Bonus Rescue Slow Aura Supression Slow Zone Damage Reduction Cloak of Pain Crowd Control Zone Health Resource Negative Aura Self-Healing Slow Stun True Damage

  • Abilities


    Guttling Hook

    Target a position to launch Guttling Hook towards it. The first unit it encounters will be pulled to you. If the affected unit is an enemy, it receives a Mini-Stun and 100 / 200 / 300 / 400 Physical Damage.

    Decay

    Activate to toggle on or off. While on, deals 25 / 50 / 75 / 100 Magic Damage per second to nearby enemies and self. Nearby enemies are affected with -20% Movement Speed.

    Cadaver Armor

    Passively grants 0 / 1 / 2 / 3 / 4 Magic Armor. \Permanently gain 1 Strength when a nearby enemy hero dies.

    Devour

    Target an enemy unit and channel to deal 75 / 125 / 175 Magic Damage per second and apply Stun for up to 3 seconds. For each second that Devour is channeled, Devourer temporarily gains bonus Health, and increased radius on Decay. Staff of the Master causes Devour to heal Devourer.


    Spotlight



    Bio


    Consuming and destroying all in its path, the corpulent, putrid Devourer exists only to feed. No pain can match the agony of its hunger, and so it shrugs off all attacks, spreading its rot and disease across the battlefield like doom itself.



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