Deadlift was human once, a prisoner of the Hellbourne named Eckol who was forced to turn his fellow prisoners into feed for the Fright Hounds. He had forsaken all hope when his long-lost wife, Reena, appeared next to him--she was next in line for the slaughter. Eckol found hope again, and courage. He fought to save Reena and escape the prison camp just as Calamity shattered Newerth closer to the Third Corruption. Reena was consumed by the spreading evil and pulled into the underworld while Eckol was torn apart by shrapnel and cursed with the power to raise the dead. He gathered the molten scraps of metal and used them to hold his ruined body together, vowing to fill the underworld with souls until he found Reena once again.

Death Grip
Target a location to begin channeling, sending a wave that deals 80 / 160 / 240 / 320 Magic Damage to enemies in a line. Enemy heroes receive an up to 90% Movement Speed Slow for up to 2.5 / 3 / 3.5 / 4 seconds based on channel duration, reaching max duration and slow after 2 seconds. Activate again while channelling to turn the wave toward your cursor.
Target an enemy unit or structure to force all nearby allied non-hero units to attack the target for 6 seconds. The target receives a tapering 70% tapering Movement Speed Slow for 1.5 seconds. Affected units gain max Movement Speed, Unitwalking, and 20 / 40 / 60 / 80 Attack Speed for the duration.
The Dead Shall Rise
Passively revives Creeps and Neutrals that die nearby and has them assist you for 60 seconds. Revived units deal 50 / 75 / 100 / 125% damage and take 400 / 300 / 200 / 100% damage. Maximum of 4 undead units. Leveling this ability causes Onslaught to spawn 2 Undead to attack the target.
Target a Gravestone that was left by a dead ally to revive them with 60 / 80 / 100% Health and Mana after a 3 second channel. You and the targeted gravestone are revealed while channeling. Allies revived will not leave a Gravestone nor lose gold from dying for 30 seconds.
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