Thunderbringer
  • Heroes of Newerth
  • Last Modified: 10/25/2017 10:57:10 AM

  • Complexity: 2.5

  • Uniqueness: 35%

Bio

Unlike the wild lightning he commands, the Thunderbringer is marked by his calm patience and careful adherence to the ancient Beast protocols and etiquette. Though considered a bit of a fogey by others, he is an undeniable master of shamanic lore and a powerful wielder of mystic energies.

Abilities
Chain Lightning
Target an enemy unit to zap it with lightning. The lightning then bounces between the closest 6 / 9 / 12 / 15 targets, dealing 85 / 100 / 115 / 130 Magic Damage to each.
Blast of Lightning
Target an Enemy to blast it with lightning. Deals 100 / 175 / 275 / 350 Magic Damage and applies a Mini-Stun. Also provides vision and reveals stealthed units around the target's initial position briefly. Can target an Ally (or self) to instead grant 60 / 75 / 90 / 105 Movement Speed for 5 seconds.
Lightning Rod
Passively damages nearby enemy heroes each time you cast a spell. Damage is equal to 4 / 6 / 8 / 10% of their current health in Magic Damage.
Lightning Storm
Activate to deal 210 / 335 / 460 Magic Damage to all enemy heroes in the game. Provides vision and reveals stealthed units around their initial positions briefly. Staff of the Master increases the damage dealt.
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