Riptide
Bio

The creature known as Riptide was the finest captain of the Legion's Armada, and any who questioned her ability due to gender would find it hard to continue their insults with a slit throat. Her ship, The Mermaid's Wrath, was sailing upon calm waters when the sea began to swirl and churn. The Maw was hungry. The Mermaid's Wrath and her entire crew were lost to the whirlpool, and as soon as the top castle disappeared the waters returned to serenity. But below the surface, these fine sailors and their captain were just beginning the endless torture of The Maw. Their lungs were filled with its icy waters, which had a terrible, undeniable consciousness, and their bodies were broken, battered, and reformed in the undertow. When the Second Corruption occurred and all of Newerth shook, The Maw released Riptide to serve as a protector of the deep, imbued with additional strength whenever she feels the cold comfort of water, and to deliver the most skilled warriors of Newerth back to the abyss. If the shape-shifting Riptide is any indication of what will become of them, it is best for everyone to stay out of the river.

Abilities
Watery Grave
Target a unit to deal 90 / 180 / 270 / 360 Magic Damage and Slow their Movement and Attack Speed by 50% for 2 / 2.5 / 3 / 3.5 seconds.
Undertow
Target a location to turn into tidal wave and travel through trees. Riptide is invulnerable during the effect. Upon reaching the target, Undertow creates a huge puddle of water for 6 seconds and Silences enemies within radius for 2.5 / 3 / 3.5 / 4 seconds.
In My Element
Riptide passively gains the following buffs while on water: Agility: 15 / 30 / 45 / 60 Movement Speed: 15 / 30 / 45 / 60 Hidden from the minimap to enemies Unitwalking. Upon use spawns a permanent puddle of water at your feet. Can only have 1 permanent puddle at a time.
Perfect Storm
The Entire Map is covered in water for 30 seconds, allowing Riptide to receive all his "In My Element" buffs. In addition, all allied heroes within 1200 radius receive Bonus Damage equal to 20 / 30 / 40% of Riptide's Agility and 20 / 30 / 40 Movement Speed during the effect. If Riptide dies, the effect ends early.
Spotlight
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