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Nitro

  • Heroes of Newerth

  • Ranged Assassin Marksman Specialist
  • Biker Munitions
  • On Ability Hit Attack Speed Buff Slow Aura Split Presence Cast Mimic Alternate Cast Origin Multi-Hit Passive Split Presence Siege Mode Speed Boost Attack Speed Buff Range Modifier Negative Aura Slow

  • Abilities


    Ballistic

    Activate to fire an attack toward the cursor which pierces through enemies, applying an Autoattack which deals 120% of damage to the first target hit and dealing 12 / 30 / 48 / 66 / 84% of damage to subsequent targets. Ballistic is a replacement for Nitro's Auto Attack. Ballistic's cooldown is tied to Nitro's attack cooldown.

    Divide & Conquer

    Passively gain 0 / 20 / 30 / 40 / 50 Movement and Attack Speed for 3 seconds whenever Ballistic hits an enemy hero and passively grants Mauser 0 / 10 / 20 / 30 / 40 bonus Movement Speed. Activate to cause Nitro to detach from Mauser, sending him to target location. While detached, Nitro is immobilized and Ballistic range is increased to 1500. If Mauser is killed, Nitro will also perish.

    Runaround

    Activate to cause Nitro and Mauser to gain 40 / 60 / 80 / 100% Evasion for 4 seconds. While Runaround is active, Nitro and Mauser receive an aura that applies a 30% Movement Speed slow to nearby enemy units.

    HEAT Round

    Passively causes Ballistic to apply HEAT Round stacks to enemy heroes hit for 5 seconds. Upon reaching 3 stacks, the stacks detonate dealing Physical Damage equal to 85 / 170 / 255 + 25 / 50 / 75% of Nitro's Attack Damage. Staff of the Master causes 4 projectiles to shoot out from the target upon detonation, dealing 100 / 150 / 200 Physical Damage and detonates any HEAT Round stacks on the first enemy hero hit.


    Bio


    Long before the Legion and Beast Horde warily joined forces, the Death Prowlers worked as tandems of human and creature, forming agile hit-and-run teams that survive by maximizing the benefits of intelligence and savagery. Even among the Death Prowlers, the duo known as Nitro stands out as a live wire. This hunter-killer team is a perfect blend of aggression and composure: Mauser knows exactly how to move and position for optimal kinetic impact, while Psychopop just likes to blow stuff up.



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