Monkey King
  • Heroes of Newerth
  • Last Modified: 10/9/2017 11:33:08 AM

  • Complexity: 2.7

  • Uniqueness: 48%


Borne of bestial nobility and blessed with the gift of immortality from the fruit of the Sefir Tree, the Monkey King once wrought a burning trail of havoc that stretched from the mortal plane to the heavens before he was imprisoned for his actions. In an act of repentance, he earned his freedom by accepting the tutelage of Ophelia, who seared onto his forehead a golden seal to control his primal urges. Bound to his new mistress, the Monkey King begins his great journey with renewed strength and zeal.

Illusive Dash
Dash forward, dealing 15 / 20 / 25 / 30 + your Attack Damage to enemies on impact. If the Monkey King impacts an enemy, he will perform a second dash after 2 seconds or by manual activation.
Heavenly Vault
Target a unit to vault over it, landing 300 distance behind (distance doubled if building) while pushing it back and inflicting Vaulted if it is an enemy. Enemies around your landing point are also inflicted with Vaulted. You may vault a second time within 2.5 seconds. The first application of Vaulted will inflict 100 / 150 / 200 / 250 Physical Damage and a tapering 20 / 40 / 60 / 80% Movement Speed Slow for 2 seconds. Each additional applications deal half damage from the previous.
Wan Jin Slam
Slam the ground in front of you, raising a small rock. Nearby enemies will be launched into the air for .5 seconds and take 60 / 90 / 120 / 150 Magic Damage. After 2 seconds, the rock implodes, again launching nearby enemies into the air and dealing the same damage. ^yYou may Heavenly Vault on the rock as if it were a building.
Flying Nimbus
^rNon-combat mount. When not taking damage for 5 seconds, passively jump upon your trusty Flying Nimbus, granting 10 / 20 / 30% bonus Movement Speed. Dissipates and goes on cooldown when you take damage. Passively decreases the cooldown of your abilities by 0.5 / 0.75 / 1 second(s) every time you use an ability.
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