Last Modified: 4/24/2017 11:09:41 AM
A gifted assassin able to twist the weave of magic, Xeros leads an army into the Sunken Forest. There he fights not for empire but for shadow - his blade the only thing standing between darkness and light.
Xeros detects the use of magic by enemies within a radius, providing vision of the enemies and dealing bonus Magic Damage to detected enemies with his next basic attack.
Xeros marks a target, granting vision and dealing Magic Damage if it is an enemy. He can then teleport to the target as a secondary action, consuming the mark and dealing additional damage. If Xeros does not teleport, the ability has a reduced cooldown.
Xeros releases a burst of energy in a short radius around him, dealing Magic Damage to all enemies nearby. Each basic attack and ability cast by Xeros prior to Detonate adds a stack up to a maximum of 5. At 5 stacks, Detonate deals increased damage and slows affected enemies.
Grants increased Magic Resistance.
Invokes a protective ward on Xeros. When he is next dealt Magic Damage, the ward absorbs the damage, deals Magic Damage to the caster and silences him.
Xeros empowers his dagger, dealing bonus Magic Damage plus damage proportional to his target's Special Power on his next three basic attacks.
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