Last Modified: 2/27/2018 6:56:52 PM
Joule is a hardened front-line fighter with built-in defensive plating. All of Joule's abilities require proper aim to hit the intended target, but they have a devastating effect if you can aim properly. Pick Joule if you can predict enemy movements.
Joule takes reduced damage from basic attacks that hit her from the front and sides. Damage is reduced by 15 – 33% (level 1 – 12).
Joule leaps to a target location. Enemies caught underneath Joule take full damage and are stunned, while enemies near the impact are knocked away, slowed and take 1/3 the damage.
Joule thrusts her sword forward, arcing a bolt of energy out through the blade. This strike deals both weapon and crystal damage in a line in front of her. When this successfully strikes an enemy, the next Thunder Strike within 7 seconds will deal bonus damage and cost extra energy. This buff can stack up to 5 times and is lost when stunned. When maxed, this ability can crit weapon damage.
Joule fires a massive beam of energy in a target direction that continually deals damage to all targets along its path. The force of this beam pushes Joule backward during channeling.
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