Never one to back down from a difficult task or shy away from the front lines, King Varian Wrynn has always sought to do what he believes is best for his people. Without question, he is eager to pick up a sword and shield in defense of the Alliance, Azeroth, and now... The Nexus. There is no opponent too great nor battlefield too harsh to stop Varian from leading those around him toward victory.
Great leaders know that a successful conquest requires the flexibility to adapt to any new challenges that may arise on the field of battle. Through talents, Varian can be built to fit several different disciplines and is the first multi-class hero to enter the Nexus. Be the shield your team needs by taunting enemies and soaking tons of damage, or split Shalamayne into its component swords and lead with your blades to cut down any who stand in your way.
[FEAT] High King's Quest - Quest: Hit 50 Heroes with Basic Attacks.
Quest: Participate in 5 Hero Takedowns
Quest: Gather 20 Regeneration Globes
Reward: Completing a Quest grants 10 Base Attack Damage. Completing all 3 Quests grants an additional 30 Base Attack Damage.
[FEAT] Second Wind - Basic Attacks heal Varian for 1.17% of his maximum Health. While below 50% Health, they also heal him for 50% of the damage dealt.
[FEAT] Victory Rush - Every 60 seconds, Varian's next Basic Attack will heal him for 877 (416 + 4% per level) Health. When a nearby enemy minion dies, the cooldown is reduced by 15 seconds.
[FEAT] Banner of Ironforge - Activate to place a Banner that grants 25 Armor to nearby allied Heroes, reducing damage taken by 25%. Lasts 12 seconds.
[FEAT] Banner of Dalaran - Activate to place a Banner that grants 20% increased Ability Power to nearby allied Heroes. Lasts 12 seconds.
[FEAT] Shattering Throw - Activate to throw a sword that deals 110 (52 + 4% per level) damage to the target, and up to 3068 (1456 + 4% per level) bonus damage to their Shields.Passive: Basic Attacks deal up to 200% bonus damage to Shields.
[FEAT] Glory of the Alliance - Banner now also increases health regeneration and all healing received for nearby allied Heroes by 50%, and the cooldown is reduced by 20 seconds.
[FEAT] Demoralizing Shout - Activate to demoralize nearby enemy Heroes, reducing damage they deal by 25% for 5 seconds.