Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.
Drenches a target in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.
Incites a frenzy in a friendly unit, increasing its movement speed and attack speed. Can be cast on towers.
Blasts an enemy unit with a wave of fire, dealing damage and stunning the target. Its mana cost is 60% of the hero's current mana.
Enables Ogre Magi to cast his spells multiple times with each use, while also granting his spells greater potency: Fireblast has its cooldown decreased, its range increased, and its mana cost increased. Ignite hits enemies in an area, its range is increased, and it may be cast onto random nearby enemies when used. Bloodlust has its cooldown reduced, and may be cast on random nearby allies when used. Upgradable by Aghanim's Scepter.
|Blacksmith (Heroes of Newerth)|
|Nunu (League of Legends)|
|Lt. Morales (Heroes of the Storm)|
|Dark Seer (Dota 2)|
|Cho'Gall (Heroes of the Storm)|
|Electrician (Heroes of Newerth)|
|Kael'thas (Heroes of the Storm)|
|Sion (League of Legends)|
|Johanna (Heroes of the Storm)|
|Magmus (Heroes of Newerth)|
|Ragnaros (Heroes of the Storm)|
|Uther (Heroes of the Storm)|