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Muradin Mountain King

  • Heroes of the Storm

  • Melee Disabler Tank Initiator Warrior
  • Axe Hammer/Mace/Flail Viking Melee Dual Wielder
  • Boosted Form Evasive Self-Healing Knockback Dash/Leap Form Change Passive Self-Healing Evasion Self-Healing Bonus Damage Charges Cloak of Pain Cooldown Reduction Crowd Control Empowerment Crowd Control Zone Damage Block Damage Boost Damage Empowerment Damage Reduction Enfeeble Focus Isolation Landing Damage Masochism Max Health Buff Multi-Hit Passive On-Hit Crowd Control Parry / Riposte Quest Bonus Slow Speed Boost Static Zone Damage Stun Tenacity

  • Abilities


    Second Wind

    Restore 112 (54 + 4% per level) Health per second when you have not taken damage for 4 seconds. When below 40% Health, increased to 224 (107 + 4% per level) Health per second.

    Storm Bolt

    Throw a hammer, dealing 242 (115 + 4% per level) damage to the first enemy hit and stunning it for 1.5 seconds.

    Thunder Clap

    Deals 211 (100 + 4% per level) damage and slows enemies by 25% for 2.5 seconds.

    Dwarf Toss

    Leap to target location, dealing 130 (62 + 4% per level) damage to enemies on landing.

    Avatar

    Transform for 20 seconds, gaining 2240 (1063 + 4% per level) Health and causing your Basic Attacks to stun enemies.

    Haymaker

    Stun target enemy Hero, and wind up a punch dealing 699 (332 + 4% per level) damage and knocking the target back, hitting enemies in the way for 699 (332 + 4% per level) damage and knocking them aside.


    Spotlight



    Bio


    During the Second War, Muradin served as official liaison between Lordaeron and Khaz Modan, and accompanied the Alliance armies shortly before the battles at Blackrock Spire and the Dark Portal. During that time period he grew close to the Royal Family, and befriended the young Prince Arthas. As Arthas grew up, Muradin took it upon himself to teach the lad all he knew about fighting with blades and the two became close companions on many adventures.


    [FEAT] Block - Every 5 seconds, you can Block a Basic Attack from an enemy Hero reducing its damage by 50%. Stores up to 2 charges.
    [FEAT] Skullcracker - Every 3rd Basic Attack against the same target will stun them for 0.25 seconds.
    [FEAT] Battle Momentum - Basic Attacks reduce Ability cooldowns by 0.5 seconds.
    [FEAT] Burning Rage - Deal 23 damage per second to nearby enemies.
    [FEAT] Spell Shield - Upon taking Ability Damage, reduce that damage and further Ability Damage by 50% for 3 seconds. Can only trigger once every 30 seconds.
    [FEAT] Give 'em the Axe! - Basic Attacks deal 75% more damage against slowed, rooted, or stunned targets.
    [FEAT] Imposing Presence - Enemies that attack you have their Attack Speed slowed by 40%.
    [FEAT] Hardened Shield - Activate to reduce damage taken by 75% for 4 seconds.
    [FEAT] Rewind - Activate to reset the cooldowns of your Basic Abilities.



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