Last Modified: 5/21/2018 4:46:41 PM
[FEAT] Regeneration Master - Quest: Gathering a Regeneration Globe increases your Health Regeneration by 1 per second, up to 30. Reward: After gathering 30 Regeneration Globes, you also gain 500 Health.
[FEAT] Reinforce - Using Basic Abilities reduces the next Basic Attack against you by 50%. Maximum 2 stacks.
[FEAT] Amplified Healing - Increases regeneration effects and all healing received by 30%.
[FEAT] Laws of Hope - Regenerating 10 Health per second.Activate to heal 20% of your max Health over 4 seconds.
[FEAT] Blessed Momentum - Basic Attacks reduce your Basic Ability cooldowns by 0.5 seconds.
[FEAT] Burning Rage - Deal 23 damage per second to nearby enemies.
[FEAT] Spell Shield - Upon taking Ability Damage, reduce that damage and further Ability Damage by 50% for 3 seconds. Can only trigger once every 30 seconds.
[FEAT] Imposing Presence - Enemies that attack you have their Attack Speed slowed by 40%.
[FEAT] Indestructible - Upon taking fatal damage, gain a Shield equal to your maximum Health for 5 seconds. This effect has a 120 second cooldown.
[FEAT] Storm Shield - Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.
Deal 250 (119 + 4% per level) damage and stun the first enemy hit for 1.5 seconds. Blessed Shield then bounces to 2 nearby enemies, dealing 125 (60 + 4% per level) damage and stunning them for 0.75 seconds.
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