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Cho'Gall Twilight's Hammer Chieftain

  • Heroes of the Storm

  • Hybrid Durable Initiator Mage Pusher Tank Warrior
  • 2 Headed Hammer/Mace/Flail Ogre
  • Multiplayer Area Knockback Area Pull Charged Dash Dash/Leap Ground Bounce Projectile Projectile Detonate Slow Aura Unload Area Slow Attack Speed Buff Beyond the Grave Bonus Damage Charged Cast Combative Defenses Cooldown Reduction Damage Block Damage Boost Damage Reduction Deployables Javelin Knockback Multi-Hit Passive On-Hit Crowd Control On-Hit Sustain Projectile Return Pull Quest Bonus Range Type Modifier Scouting Self-Healing Shielding Slow Speed Boost Static Zone Damage Stun Targeted DOT Tenacity Unstoppable

  • Abilities


    Two-Headed

    Cho & Gall are permanently attached to each other.

    Cho - Surging Fist

    Wind up for at least 1 second temporarily slowing yourself, then reactivate to charge in a direction. Enemies in your path are knocked aside and take 101 (48 + 4% per level) damage.

    Cho - Consuming Blaze

    Ignite nearby enemies, dealing 294 (140 + 4% per level) damage over 3.94 seconds. If this hits an enemy, gain 596 (283 + 4% per level) Health over 4 seconds.

    Cho - Hammer of Twilight

    Passively increases Basic Attack damage by 25%. Activate to swing the Hammer to deal 377 (164 + 4.5% per level) damage, push enemies away, and stun for 0.75 seconds.

    Cho - Upheaval

    After 1 second pull enemies towards your direction, slowing them by 25% for 3 seconds and dealing 220 (104 + 4% per level) damage.

    Cho - Runic Bomb

    Roll a bomb dealing 200 (95 + 4% per level) damage to enemies in its path. Gall can use Runic Blast to detonate it to deal 601 (285 + 4% per level) damage in an area.

    Gall - Shadowflame

    Deal 391 (155 + 5% per level) damage to enemies in the area.

    Gall - Dread Orb

    Throw a bomb that will bounce three times, dealing 393 (156 + 5% per level) damage to enemies.

    Gall - Runic Blast

    Detonate Cho's Rune Bomb, dealing 601 (285 + 4% per level) damage around it.

    Gall - Twisting Nether

    After 1 second, nearby enemies are slowed by 40% while you channel, up to 5 seconds. Activate to deal 750 (356 + 4% per level) damage.

    Gall - Shadow Bolt Volley

    After 1 second, unleash 19.375 Shadow Bolts over 3.875 seconds, each dealing 226 (108 + 4% per level) damage to the first target hit. The bolts fire towards your mouse.


    Spotlight



    Bio


    Two personalities share the body of Cho’gall: Gall, cunning master of dark magics and forbidden incantations, and Cho, who’s never met a problem he couldn’t punch really, really hard. When working together, Cho’s powerful attacks and Gall’s destructive spells feed into each other to make Cho’gall’s enemies rue the day they crossed paths with this ogre. With Cho’s brawn and Gall’s dark powers, these two are ready to take the Nexus by storm… as soon as they can agree on a plan.

    [FEAT] Seared Flesh - Every third consecutive Basic Attack against the same target deals 75% bonus damage.

    [FEAT] I AM Hurrying! - Increases the duration of Gall's "Hurry Up, Oaf!" by 1.5 second and it no longer fades over time.

    [FEAT] Molten Block - Activate to place yourself in Stasis and gain Invulnerability for 3 seconds, damaging nearby enemies for 202 (96 + 4% per level) damage per second.

    [FEAT] C'thun's Gift - Your Basic Attack becomes ranged and slows targets by 20% for 2 seconds.

    [FEAT] The Will Of Gall - Gall can activate Will of Gall to make you Unstoppable for 2 seconds.

    [FEAT] Spurred Onward - Increase the Initial speed boost of Hurry Up, Oaf! to 70%. Hurry Up, Oaf! cooldown reduced by 2 seconds when hitting an enemy Hero with an Ability.

    [FEAT] Shove - Nudge Cho a small distance in the direction you choose.

    [FEAT] Eye of Kilrogg - Place an eye, granting vision of a large area around it for 45 seconds. The eye can be killed by enemies with 2 Basic Attacks.

    [FEAT] Bomb's Away - Increases Cho's Rune Bomb range by 20%.

    [FEAT] Twilight Nova - After the first bounce, 2 extra bombs bounce to the sides once.

    [FEAT] Shadowflare - Increases Shadowflare's width by 50%. Enemies hit are slowed by 25% for 1 second.

    [FEAT] Psychotic Break - Increases your Ability Damage by 5%. Upon dying, the cooldown on your Heroic Ability is reset and you can continue to use Abilities for 10 seconds.



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