Everything in one place

Artanis Hierarch of the Daelaam

  • Heroes of the Storm

  • Melee Assassin Durable Evasive Warrior
  • Hand Blade Alien Melee Dual Wielder
  • Position Swap Area Blind Dash Return Dash Strike Homing Zone Damage Lifeline: Shield On-Hit Single Ability CDR Dash/Leap Shielding Attack Speed Buff Blind Bonus Damage Cast Empowerment Charges Cloak of Pain Cooldown Reduction Damage Block Damage Boost Damage Reduction Global Targeted Damage Lifeline Masochism Multi-Charge Cast On-Hit Crowd Control Pull Quest Bonus Range Modifier Return Slow Weaken

  • Abilities

    Shield Overload

    If you take damage while below 50% Health, gain a 984 (467 + 4% per level) point Shield for 5 seconds. Your Basic Attacks lower the cooldown of Shield Overload by 4 seconds.

    Blade Dash

    Dash forward and deal 125 (60 + 4% per level) damage to enemies, then return and deal 375 (178 + 4% per level) damage.

    Twin Blades

    Your next Basic Attack immediately causes you to charge a short distance and strike the enemy 2 times.

    Phase Prism

    Fire a Phase Prism that deals 145 (69 + 4% per level) damage to Heroes and swaps your position with theirs.

    Purifier Beam

    Target an enemy Hero with an orbital beam from the Spear of Adun, dealing 404 (192 + 4% per level) damage per second for 8 seconds. The beam will chase the target as they move. Unlimited range.

    Suppression Pulse

    Fire a large area pulse from the Spear of Adun, dealing 250 (119 + 4% per level) damage and Blinding enemies for 4 seconds. Unlimited range.



    When the First Contact War ended, Aiur had been conquered by the zerg Swarm. The protoss stood on the brink of oblivion, at risk of seeing their civilization disappear entirely. It was Artanis, a young executor, who prevented a bloody civil war and guided both the Khalai and Nerazim factions through the chaos of the Brood War. Now, with the Golden Armada at his command, he intends to take back Aiur and prepare his people for the final battle against an ancient and indomitable enemy.

    [FEAT] Seasoned Marksman - Quest: Every Minion killed near you grants 0.2 Attack Damage, and Takedowns grant 0.5 Attack Damage, to a max of 40 damage.Reward: Upon gaining 40 bonus Attack Damage, you can also activate Seasoned Marksman to increase your Attack Speed by 30% for 3 seconds. 60 second cooldown.
    [FEAT] Follow Through - After using an ability, your next Basic Attack within 6 seconds deals 40% additional damage.
    [FEAT] Burning Rage - Deal 23 damage per second to nearby enemies.
    [FEAT] Nexus Blades - Basic Attacks deal 20% more damage and slow enemy Movement Speed by 20% for 1 second.

    Similar to Artanis

    Varian (Heroes of the Storm)


    Bakko (Battlerite)


    Nocturne (League of Legends)


    Johanna (Heroes of the Storm)


    Pangolier (Dota 2)


    Feng Mao (Paragon)


    Yasuo (League of Legends)


    Akali (League of Legends)


    Diana (League of Legends)


    Zeratul (Heroes of the Storm)


    Koshka (Vainglory)


    Rehgar (Heroes of the Storm)


    Rook (Battlerite)


    Zed (League of Legends)


    Scout (Heroes of Newerth)