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Uther The Lightbringer

  • Heroes of the Storm

  • Melee Protector Support Tank
  • Hammer/Mace/Flail Light Paladin
  • Area Stun Healing Wave Targeted Invulnerable Beyond the Grave Allied Invulnerable Invulnerable Targeted Speed Boost Enemy/Ally Cast Healing Stun Cast Empowerment Cast Enhance Cleanse Cloak of Pain Cooldown Reduction Damage Empowerment Damage Reduction Enfeeble Lane Support Mana-Heal On-Hit Sustain Quest Bonus Resurrection Self-Healing Shielding Slow Speed Boost Unstoppable

  • Abilities

    Eternal Devotion

    Upon dying, become an Invulnerable spirit for up to 8 seconds. While in spirit form, you can heal allies with Flash of Light.

    Holy Light

    Heal an ally for 936 (445 + 4% per level) Health.

    Flash of Light

    Heal an ally for 531 (252 + 4% per level) Health.

    Holy Radiance

    Heal all allies in a line for 480 (228 + 4% per level) Health, dealing 351 (167 + 4% per level) damage to enemies.

    Hammer of Justice

    Deal 250 (119 + 4% per level) damage and stun the target for 1 second.

    Divine Shield

    Make an allied Hero Invulnerable and increase their Movement Speed by 20% for 3 seconds.

    Divine Storm

    Deal 410 (195 + 4% per level) damage and stun nearby enemies for 1.75 seconds.



    The sobriquet "Lightbringer" is not softly won, nor softly maintained beyond death. The legend of noble Uther guides the Alliance years after his passing.

    [FEAT] Conjurer's Pursuit - Quest: Gathering Regeneration Globes increases your Mana Regeneration by 0.1 per second, up to 2.54 per second. Reward: After gathering 25 Globes, also increase your maximum Mana by 100.
    [FEAT] Hammer of the Lightbringer - Basic Attacks also restore 8 Mana.
    [FEAT] Beacon of Light - You heal yourself for 30% of all healing done to allied Heroes.
    [FEAT] Protective Shield - Activate to shield an allied Hero for 15% of their max Health for 5 seconds.
    [FEAT] Holy Fire - Deal 40 (19 + 4% per level) damage per second to nearby enemies. Basic Attacks against enemy Heroes increase this damage by 20% for 3 seconds. This can stack up to 3 times.
    [FEAT] Cleanse - Activate to make target ally Unstoppable for 1 second. Cannot be cast on yourself.
    [FEAT] Spell Shield - Upon taking Ability Damage, reduce that damage and further Ability Damage by 50% for 3 seconds. Can only trigger once every 30 seconds.
    [FEAT] Shrink Ray - Activate to reduce an enemy Hero's damage by 50% and Movement Speed by 50% for 4 seconds.
    [FEAT] Hardened Focus - While above 80% life, your Basic Ability cooldowns regenerate 50% faster.
    [FEAT] Benediction - Activate to reduce the Mana cost of your next Basic Ability by 50 and its cooldown by 10 seconds.
    [FEAT] Storm Shield - Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.

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