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Malfurion Archdruid

  • Heroes of the Storm

  • Ranged Enchanter Protector Support Mage
  • Magic Staff Nature
  • Area Silence Healing Zone Mana-Heal Spammable Small Area Delayed Damage Targeted CDR Buff Targeted Healing Targeted HOT Crowd Control Zone Root Silence Healing Ability Combo Blink Cleanse Cooldown Reduction Deployables Enfeeble Fortify Lane Support Positive Aura Scouting Shielding Slow Static Zone Damage Summon Unit Tenacity Untargetable

  • Abilities


    Innervate

    Grant allied Hero 20% of their maximum Mana over 5 seconds. While affected by Innervate, their Basic Ability cooldowns recharge 50% faster.

    Regrowth

    Heal target ally for 329 (156 + 4% per level) Health instantly and an additional 1102 (523 + 4% per level) Health over 15 seconds.

    Moonfire

    Deal 231 (110 + 4% per level) damage to enemies within target area and reveals them for 2 seconds.

    Entangling Roots

    Root enemies within the target area for 1.5 seconds, and deals 257 (122 + 4% per level) damage over the duration. Affected area grows over 3 seconds.

    Tranquility

    Heals 176 (84 + 4% per level) Health per second to nearby allies over 10 seconds.

    Twilight Dream

    After a short delay, deal 820 (389 + 4% per level) damage in a large area around you, silencing enemies making them unable to use Abilities for 3 seconds. Also passively increases your Mana Regeneration by 1.5.


    Spotlight



    Bio


    The blessings of the forest lord Cenarius have made Malfurion Stormrage the epitome of what it means to be a druid.


    [FEAT] Scouting Drone - Cooldown: 45 seconds Places a Scouting Drone at target location, revealing a large area around it for 45 seconds. This drone cannot be hidden and is killed by enemies with 2 Basic Attacks. Stores up to 2 charges.
    [FEAT] Calldown: MULE - Cooldown: 60 seconds Activate to calldown a Mule that repairs Structures, one at a time, near target point for 40 seconds, healing for 100 Health every 1 second. Grants 1 ammo every 3 seconds.
    [FEAT] Cleanse - Cooldown: 60 seconds Activate to remove all stuns, roots, silences, and slows from the target and reduce the duration of their reapplication by 50% for 2 seconds.
    [FEAT] Shrink Ray - Activate to reduce an enemy Hero's damage by 50% and Movement Speed by 50% for 4 seconds.
    [FEAT] Ice Block - Cooldown: 60 seconds Activate to place yourself in Stasis and gain Invulnerability for 3 seconds.
    [FEAT] Hardened Focus - While above 80% life, your Basic Ability cooldowns regenerate 50% faster.
    [FEAT] Storm Shield - Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.
    [FEAT] Rewind - Cooldown: 60 seconds Activate to reset the cooldowns of your Basic Abilities.
    [FEAT] Bolt of the Storm - Cooldown: 70 seconds Activate to teleport to a nearby location.



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