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Lt. Morales Combat Medic

  • Heroes of the Storm

  • Ranged Enchanter Protector Support Mage Roamer
  • Gadgets
  • Allied Mega-Boost Group Teleport Linked Healing Targeted Attack Speed Buff Targeted Speed Boost Link Self-Healing Attack Speed Buff Healing Charges Cleanse Damage Block Damage Empowerment Damage Reduction Deployables Enfeeble Evasion Fortify Knockback Lane Support Mana-Heal Masochism Parry / Riposte Scouting Shielding Slow Speed Boost Teleport Tenacity

  • Abilities

    Caduceus Reactor

    Regenerate 3.12% of your maximum Health every second after not taking damage for 4 seconds.

    Redirect Healing Beam

    Redirect Healing Beam to another target. Use on self to cancel channeling.

    Healing Beam

    Heal an ally for 421 (200 + 4% per level) health a second as long as they are in range. Reactivate to switch targets, or activate your Trait to cancel the channel.


    Grant target ally Resistant, reducing damage taken by 25% for 3 seconds.

    Displacement Grenade

    Fire a grenade that explodes on the first enemy hit, dealing 461 (219 + 4% per level) damage, knocking enemies away.

    Stim Drone

    Grant an allied Hero 75% Attack Speed and 25% Movement Speed for 10 seconds.

    Medivac Dropship

    Target a location for a Medivac transport. For up to 10.5 seconds before takeoff, allies can right-click to enter the Medivac.



    The Medics of the United Earth Directorate follow a time-honored tradition of selflessly marching into combat zones to aid their injured brethren. These fearless women, aided only by protective shielding, are highly skilled healers capable of restoring the health and vitality of wounded soldiers. While expendable, the massive losses of Terran marines during the Great War began to become cost prohibitive. The medic's use of chemical modifiers has greatly enhanced the survival rate of UED forces, lengthening the expected battlefield life expectancy to over nine seconds.[5]
    [FEAT] Scouting Drone - Places a Scouting Drone at target location, revealing a large area around it for 45 seconds. This drone cannot be hidden and is killed by enemies with 2 Basic Attacks. Stores up to 2 charges.
    [FEAT] Bioshield - If your target is at full Health, they gain a Shield that absorbs 78 damage, stacking up to 5 times.
    [FEAT] Advanced Block - Periodically reduces the damage received from Hero Basic Attacks by 50%. Stores up to 3 charges.
    [FEAT] Calldown: MULE - Activate to calldown a Mule that repairs Structures, one at a time, near target point for 40 seconds, healing for 100 Health every 1 second. Grants 1 ammo every 3 seconds.
    [FEAT] Cleanse - Activate to remove all stuns, roots, silences, and slows from the target and reduce the duration of their reapplication by 50% for 2 seconds.
    [FEAT] Spell Shield - Upon taking Ability Damage, reduce that damage and further Ability Damage by 50% for 3 seconds. Can only trigger once every 30 seconds.
    [FEAT] Storm Shield - Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.

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