Kharazim Veradani Monk

In the monasteries of Ivgorod, there are champions whose skill knows no equal, who hone their bodies and minds to perfection: The monks of the Sahptev faith. Servants to the 1001 gods, these holy warriors are pure in spirit as well as body, and capable of supporting any allies they may find in their mission to carry out the will of the Patriarchs.

[FEAT] Healing Ward - Activate to place a ward on the ground that heals allies in an area for 1.95% of their max Health every second for 10 seconds.
[FEAT] Protective Shield - Activate to shield an allied Hero for 15% of their max Health for 5 seconds.
[FEAT] Clairvoyance - Activate to reveal an area for 10 seconds. Enemies in the area are revealed for 4 seconds.
[FEAT] Cleanse - Activate to make target ally Unstoppable for 1 second. Cannot be cast on yourself.
[FEAT] Spell Shield - Upon taking Ability Damage, reduce that damage and further Ability Damage by 50% for 3 seconds. Can only trigger once every 30 seconds.
[FEAT] Relentless - Reduces the duration of silences, stuns, slows, and roots against your Hero by 50%.
[FEAT] Storm Shield - Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.

Iron Fists

Kharazim chooses one of the following passive effects:

Every 3rd Basic Attack heals the lowest nearby allied Hero for 160 (76 + 4% per level).

Every 3rd Basic Attack deals 125% bonus damage.

Every 3rd Basic Attack restores 31 ( 15 + 4% per level) Mana and grants a stack of Insight. Reward: Once you have 100 stacks of Insight, every 3rd attack also reduces the cooldown of all your Basic Abilities by 1 second.

Radiant Dash
Jump to an ally or enemy. Enemies are immediately hit with a Basic Attack.
Breath of Heaven
Heal nearby Heroes for 548 (260 + 4% per level) and give them 10% Movement Speed for 3 seconds.
Deadly Reach
Your next Basic Attack increases your Attack Speed and Attack Range by 100% for 2 seconds.
Seven-Sided Strike
Become Invulnerable and strike 7 times over 1.81 seconds. Each strike hits the highest Health nearby Hero for 7% of their maximum Health.
Divine Palm
Protect an allied Hero from death, causing them to be healed for 2501 (1187 + 4% per level) if they take fatal damage in the next 3 seconds.
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