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Xul Cryptic Necromancer

  • Heroes of the Storm

  • Melee Summoner Warrior Specialist Pusher
  • Scythe Death
  • On-Hit Enfeeble Personal Shielding Raise Dead Summon Unit Living Wall On-Hit Cleave/Splash On-Hit Stat-Wither Anti-Healing Cooldown Reduction Crowd Control Empowerment Damage Block Enfeeble Kill Empowerment Mana-Heal On-Hit Sustain Root Self-Destruct Self-Healing Shielding Slow Targeted DOT Weaken

  • Abilities


    Raise Skeleton

    When a nearby enemy Minion dies, it becomes a Skeletal Warrior that deals moderate damage and lasts up to 15 seconds. Up to 4 Skeletal Warriors can be active at once.

    Bone Armor

    Activate to gain a Shield equal to 25% of your maximum Health for 3 seconds.

    Spectral Scythe

    Summon a scythe at target location that travels toward you after a 1-second delay, damaging enemies in its path.

    Cursed Strikes

    Once activated, your Basic Attacks over the next 4 seconds deal damage in a wide arc and reduce the Attack Speed of enemies hit by 50% for 2 seconds.

    Bone Prison

    After a 2-second delay, root target enemy in place for 2 seconds.

    Poison Nova

    After a short delay, release poisonous missiles that deal massive poison damage over 10 seconds to all enemies hit.

    Skeletal Mages

    Summon 4 Skeletal Mages in a line that attack nearby enemies and slow them by 30% for 2 seconds. Lasts up to 15 seconds


    Spotlight



    Bio


    The necromancer, as his name implies, is an unseemly form of sorcerer whose spells deal with the raising of the dead and the summoning and control of various creatures for his purposes. Though his goals are often aligned with those of the forces of Light, some do not think that these ends can justify his foul means. Long hours of study in dank mausoleums have made his skin pale and corpselike, his figure skeletal. Most people shun him for his peculiar looks and ways, but none doubt the power of the necromancer, for it is the stuff of nightmares.


    [FEAT] Executioner - Basic Attacks deal 40% more damage against slowed, rooted, or stunned targets.
    [FEAT] Bone Spear - Cooldown: 10 seconds Deal 570 (271 + 4% per level) damage to enemies in a line.



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