Azmodan Lord of Sin

[FEAT] Bribe - Enemy Minions or captured Mercenaries killed near your Hero grant you stacks of Bribe. Use 20 stacks to bribe target Mercenary, instantly defeating them. Does not work on Bosses. Maximum stacks available: 50.Current number of Bribe stacks: 1
[FEAT] Mercenary Lord - Non-Boss Mercenaries near your hero deal 50% more damage. Reduces damage taken from Minions and Mercenaries by 50%.
[FEAT] Gluttonous Ward - Activate to place a ward on the ground that restores 3% of your maximum Health and Mana every second for 10 seconds..
[FEAT] Relentless - Reduces the duration of silences, stuns, slows, and roots against your Hero by 50%.
[FEAT] Demonic Smite - Demon Lieutenants will periodically blast enemy Minions with demonic energy, dealing 411 damage.
[FEAT] Imposing Presence - Enemies that attack you have their Attack Speed slowed by 40%.
[FEAT] Bolt of the Storm - Activate to teleport to a nearby location.

General of Hell
Summon a Demon Lieutenant at an allied Mercenary, Minion, or Summon. The Lieutenant will march with the target, granting 15% increased damage and 15% increased maximum Health to all nearby friendly Mercenaries, Minions, and Summons. Unlimited range.
Globe Of Annihilation

Shoot a globe of destruction, dealing 360 (171 + 4% per level) damage on impact. Long range.

Summon Demon Warrior

Spawn a Demon Warrior that marches toward a point. Warriors deal 82 (39 + 4% per level) damage per second and last for 10.5 seconds.

All Shall Burn

Mana: 16 per second Channel a death beam on an enemy dealing 220 (104 + 4% per level) damage a second. The damage amount grows the longer it is channeled, to a maximum of 439 (208 + 4% per level) damage per second. Does 25% more damage to Structures.

Black Pool
Create a pool that empowers Azmodan, his Demons, and allied Minions, increasing their attack and ability damage by 75%. Pools last 5 seconds.
Demonic Invasion

Rain a small army of Demonic Grunts down on enemies, dealing 121 (58 + 4% per level) damage per impact. Demon Grunts deal 60 (29 + 4% per level) damage and have 800 (380 + 4% per level) health.Damage is doubled versus non-Heroic targets.

Similar to Azmodan
Zagara (Heroes of the Storm)


Balphagore (Heroes of Newerth)


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Yorick (League of Legends)


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Malzahar (League of Legends)


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Bastet (Smite)


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Sylvanas (Heroes of the Storm)


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Jakiro (Dota 2)