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Thrall Warchief of the Horde

  • Heroes of the Storm

  • Melee Assassin Disabler Protector
  • Hammer/Mace/Flail
  • Attack Speed Burst Personal Attack Speed Buff Slow Zone Crowd Control Zone Attack Speed Buff Speed Boost Blink Bonus Damage Bounce Charges Cooldown Reduction Damage Block Damage Boost Damage Empowerment Damage Reduction Global Targeted Damage Kill Empowerment Knockback Lifesteal Buff Mana-Heal Multi-Cast Passive On-Hit Crowd Control Quest Bonus Root Self-Healing Shielding Slow Stun Targeted DOT Territory

  • Abilities

    Frostwolf Resilience

    Dealing damage with Abilities grants 1 stack of Frostwolf Resilience. At 5 stacks, you are instantly healed for 660 (314 + 4% per level) Health.

    Chain Lightning

    Deal 391 (186 + 4% per level) damage to an enemy and half that amount to 2 nearby enemies.

    Feral Spirit

    Send out a Feral Spirit that deals 336 (160 + 4% per level) damage to enemies in its path. Upon hitting an enemy Hero, the wolf stops and roots that hero in place for 1 second.


    Increase your Movement Speed by 30% for 4 seconds. Your next 3 Basic Attacks occur 100% faster.


    After a short delay, sunder the earth in a long line, dealing 601 (285 + 4% per level) damage and shoving enemies to the side, stunning them for 1.25 seconds.


    Summon a massive Earthquake that periodically slows enemies in the area by 70%. Lasts for 10 seconds.



    [FEAT] Block - Every 5 seconds, you can Block a Basic Attack from an enemy Hero reducing its damage by 50%. Stores up to 2 charges.
    [FEAT] Seasoned Marksman - Quest: Every Minion killed near you grants 0.2 Attack Damage, and Takedowns grant 0.5 Attack Damage, to a max of 40 damage.Reward: Upon gaining 40 bonus Attack Damage, you can also activate Seasoned Marksman to increase your Attack Speed by 30% for 3 seconds. 60 second cooldown.
    [FEAT] Envenom - Activate to poison an enemy Hero, dealing 352 damage over 10 seconds.
    [FEAT] Follow Through - After using an ability, your next Basic Attack within 6 seconds deals 40% additional damage.
    [FEAT] Giant Killer - Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health.
    [FEAT] Spell Shield - Upon taking Ability Damage, reduce that damage and further Ability Damage by 50% for 3 seconds. Can only trigger once every 30 seconds.
    [FEAT] Blood for Blood - Activate to deal 10% of target enemy Hero's Max Health and heal for twice that amount.
    [FEAT] Nexus Blades - Basic Attacks deal 20% more damage and slow enemy Movement Speed by 20% for 1 second.
    [FEAT] Bolt of the Storm - Activate to teleport to a nearby location.

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