[FEAT] Block - Every 5 seconds, you can Block a Basic Attack from an enemy Hero reducing its damage by 50%. Stores up to 2 charges.
[FEAT] Seasoned Marksman - Quest: Every Minion killed near you grants 0.2 Attack Damage, and Takedowns grant 0.5 Attack Damage, to a max of 40 damage.Reward: Upon gaining 40 bonus Attack Damage, you can also activate Seasoned Marksman to increase your Attack Speed by 30% for 3 seconds. 60 second cooldown.
[FEAT] Envenom - Activate to poison an enemy Hero, dealing 352 damage over 10 seconds.
[FEAT] Follow Through - After using an ability, your next Basic Attack within 6 seconds deals 40% additional damage.
[FEAT] Giant Killer - Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health.
[FEAT] Spell Shield - Upon taking Ability Damage, reduce that damage and further Ability Damage by 50% for 3 seconds. Can only trigger once every 30 seconds.
[FEAT] Blood for Blood - Activate to deal 10% of target enemy Hero's Max Health and heal for twice that amount.
[FEAT] Nexus Blades - Basic Attacks deal 20% more damage and slow enemy Movement Speed by 20% for 1 second.
[FEAT] Bolt of the Storm - Activate to teleport to a nearby location.