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Lunara First Daughter of Cenarius

  • Heroes of the Storm

  • Ranged Evasive Assassin Marksman Protector Pusher
  • Centaur Nature Nymph Poison Throwing Spear
  • Mark Detonate Crowd Control On Ability Hit Damage Over Time Scouting Pet/Deployable Targeted DOT Dash/Leap Mark Detonate Speed Boost On-Hit Bleed Bonus Damage Charges Cleanse Cooldown Reduction Damage Empowerment Damage Reduction Deployables Marked Target Pets Range Modifier Scouting Self-Healing Slow Split-Shot Tenacity

  • Abilities

    Nature's Toxin

    Your Basic Attacks and damaging Abilities poison their target, dealing 71 (34 + 4% per level) damage a second for 3 seconds. Every additional application increases the duration by 3 seconds, up to a maximum of 9 seconds.

    Noxious Blossom

    After 0.5 seconds, cause an area to explode with pollen dealing 351 (167 + 4% per level) damage.

    Crippling Spores

    Enemies currently afflicted by Nature's Toxin have its duration increased by 3 seconds and are slowed by 40% decaying over 3 seconds.

    Relocate Wisp

    Orders your Wisp to move to a new location.


    Spawn a Wisp to scout an area. Can be redirected once active. Lasts 45 seconds.

    Thornwood Vine

    Send forth vines that deal 360 (171 + 4% per level) damage to all enemies in a line. Can hold 3 charges.

    Leaping Strike

    Leap over an enemy, slowing them by 80% for 0.35 seconds and attacking for 594 (286 + 4% per level) damage. Has 2 charges.



    The enchanted dryads are the daughters of the night elf demigod, Cenarius. The playful, frolicking creatures vaguely resemble centaurs (their cursed cousins), but have bodies more akin to woodland fawns. They are swift and sure and are at peace with all of the children of the forest. Though they abhor unnecessary violence, the dryads will defend the wildlands of Kalimdor with their lives if need be.

    [FEAT] Giant Killer - Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health.
    [FEAT] Greater Spell Shield - Upon taking Ability Damage, reduce that damage and further Ability Damage by 75% for 3 seconds. Can only trigger once every 30 seconds.
    [FEAT] Galloping Gait - Activate to increase the Movement Speed bonus of Dryad's Swiftness to 80% for 6 seconds.
    [FEAT] Abolish Magic - Activate to remove all stuns, roots, silences, slows, and damage over time effects from yourself and an ally. For 2 seconds after, the duration of stuns, roots, silences and slows is reduced by 50%.

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