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Chromie Keeper of Time

  • Heroes of the Storm

  • Ranged Mage
  • Time
  • Accelerated Learning Delayed Area Nuke Enemy Return Stasis Trap Toggle Negative Zone Banish Traps Alternate Cast Origin Bonus Damage Charged Cast Cooldown Reduction Damage Boost Deployables Quest Bonus Range Modifier Reposition Scouting Slow Untargetable

  • Abilities


    You've traveled to the future, and as such, will learn your Talents 1 level earlier than your teammates!

    Sand Blast

    After 1 second, fire a missile that deals 855 (406 + 4% per level) damage to the first enemy Hero hit.

    Dragon's Breath

    Fire a blast into the air that lands after 1.5 seconds, dealing 965 (458 + 4% per level) damage to enemies in an area. Enemies cannot see where the blast will land.

    Time Trap

    Place a Time Trap that arms and Stealths after 2 seconds. The first enemy Hero to touch it will be put into Stasis for 2 seconds. Only 1 trap can exist at once.

    Slowing Sands

    Mana: 2 per second Place a sand vortex that greatly slows enemies inside it. The longer it is active the more it slows, up to 60% after 3 seconds.

    Temporal Loop

    Choose an enemy Hero. After 3 seconds, they will teleport back to the location where you cast Temporal Loop on them.



    Chronormu is a bronze dragon. As a member of the bronze dragonflight, Chronormu seeks to maintain and restore various timelines of importance in Azeroth's recent history. Chronormu's preferred guise when dealing with mortals is Chromie, a charismatic female gnome.

    [FEAT] Timewalker's Pursuit - Quest: Gathering a Regeneration Globe increases your Mana Regeneration by 0.1, up to 1.52.Reward: After gathering 15 Globes you also gain 5% Ability Power.
    [FEAT] Peer Into The Future - Activate to reveal the targeted area for 2 seconds. Enemies seen are revealed for 4 seconds.
    [FEAT] Bye Bye! - Reduces the cast time of your Hearthstone by 75%, and it is not interrupted by taking damage.
    [FEAT] Time Out - Activate to place yourself in Stasis and gain Invulnerability for up to 7 seconds. Can be reactivated to end the effect early.
    [FEAT] Quantum Overdrive - Activate to increase Ability Power by 25% for 10 seconds.

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