When Sun Wukong is below 35% Health, he gains +10% Critical Chance and +10 Protections, plus another 1% Critical Chance and 1 Protection for his current level.
Sun Wukong's Magic Cudgel grows in length, and he slams it down, damaging all enemies in front of him. Minions and Jungle Camps take an extra +25% damage.
Sun Wukong strikes around him, damaging and Slowing all enemies.
Sun Wukong transforms into an Eagle, Tiger, or Ox, and charges forward. Eagle: Is the fastest of the three forms. Immune to Slow and Root effects. Tiger: Mauls the first enemy runs into, Stunning and causing damage. Ox: Knocks aside all enemies in his path and causes damage. Immune to Slow, Root, and Knockup effects.
Sun Wukong leaps onto his cloud, leaving a decoy behind to fight. While on the cloud Sun Wukong is invisible, and regenerates Health. He may leap off before the duration expires, dealing damage. The decoy inherits a percentage of Sun Wukong's current strength and defense. The decoy is killed instantly if hit by a hard Crowd Control excluding Banishes and Knockbacks. If the decoy dies, Sun Wukong is revealed on his cloud.
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